clean code
6:31SNES Code Injection -- Flappy Bird in SMW
3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
7:45[TAS] Pokémon Yellow - Arbitrary Code Execution
598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
20:03Can you fit a whole game into a QR code?
9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
29:43OpenAI Codex Live Demo
913K views • 5 years ago
OpenAI
OpenAI's 2021 live demo of Codex translating natural language into code, from Hello World to building a game and a Microsoft Word plugin.
8:19Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments
284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
9:20GitHub Copilot CRUSHES Leetcode Interview Questions! 😳
266K views • 5 years ago
DevOps Directive
A DevOps YouTuber tests GitHub Copilot on a range of Leetcode problems and finds it solves most immediately, with a few needing tweaks and some far off. He concludes it would outperform him in a FAANG-style interview.
2:29[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun
943K views • 12 years ago
Masterjun3
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.
6:08Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live
225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
3:15[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15
154K views • 13 years ago
TASVideosChannel
A tool-assisted speedrun of Pokemon Yellow on Game Boy Color that uses glitches and frame-precise inputs to make the game execute an arbitrary program. It was later obsoleted by an improved run.
0:51Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
662K views • 6 years ago
CodeParade
The old announcement trailer for Hyperbolica, CodeParade's Unity game set in hyperbolic and spherical space. The creator has since posted devlog videos on building it.
8:37Avi Bryant demos Dabble db
5K views • 14 years ago
Tavis Rudd
Avi Bryant demos Dabble DB, a web-based spreadsheet-like database for building apps without code. It shows how users can model and relate data through a smooth interface.
1:12:43Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 2022
564K views • 4 years ago
Games Done Quick
A tool-assisted speedrun of Ocarina of Time at Summer Games Done Quick 2022, using TASBot and arbitrary code execution to reach an alternate ending in about 53 minutes. The run is introduced by its creators and followed by an interview.
2:59:08Vibe coding complex changes in Rust
55K views • 1 year ago
Jon Gjengset
Jon Gjengset spends about three hours livecoding complex changes in a Rust codebase with agentic AI tools, testing his hypothesis that AI is weak at non-pattern work. He documents where Claude Code helps and where it struggles.
0:40Progressive decoding: JPEG vs JPEG XL vs AVIF
21K views • 5 years ago
Jon Sneyers
A short side-by-side demo of a large image loading over a slow connection in JPEG, progressive mozjpeg, JPEG XL and AVIF. It shows how each codec renders partial data.
1:31Experiment: Coca Cola and Drain Cleaner
2.7M views • 7 years ago
Home Science
A short experiment dissolving the aluminum of a Coca-Cola can with drain cleaner to reveal the clear plastic film lining inside.
11:32Erlang: The Movie
175K views • 14 years ago
uncertainyesterday
A short Ericsson film demoing Erlang, showing concurrent processes, debugging tools, and hot code reloading, including crashing parts of a running system while calls continue.
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
29:51Refterm v2 - Resource usage, binary splat, glyph sizing, and more
68K views • 5 years ago
Molly Rocket
Casey Muratori follows up his refterm proof-of-concept, a GPU-based terminal renderer, with a second part covering memory usage, glyph sizing and correct Unicode and VT handling. It is built to show that a terminal can be fast and correct without heroic effort.
58:44TasBlock at AGDQ 2017: TASBot
398K views • 9 years ago
TASVideosChannel
A recording of the TASBot block at Awesome Games Done Quick 2017, where a robot plays games via tool-assisted speedruns, including Super Mario 64 and Portal on an SNES via arbitrary code execution, and ending with a Twitch Plays segment. It showcases console exploits and creative hardware hacking.
9:58Erlang: The Movie
159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
2:13Real Life Emoji Keyboard!
735K views • 11 years ago
Tom Scott
Tom Scott shows a full-size real-life emoji keyboard built from 14 keyboards and over 1,000 hand-placed stickers, covering all of Unicode 8.
23:32Inside a cheap set of eBay digital calipers
758K views • 5 years ago
bigclivedotcom
Big Clive tears down a cheap eBay digital caliper, explaining its capacitive linear encoder and measuring its quiescent current. He finds it surprisingly accurate and repeatable for its price.
12:30NIO ES8 & 3-minute Battery Swap Station | FULLY CHARGED for Clean Energy & Electric Vehicles
771K views • 6 years ago
Everything Electric CARS
Fully Charged episode where Elliot drives the NIO ES8 SUV and visits a battery swap station that replaces the pack in about three minutes. It covers the ownership model of swapping and what it could mean for EV charging.
24:28GPT-4 Developer Livestream
3.5M views • 3 years ago
OpenAI
OpenAI's livestream demo of GPT-4 with Greg Brockman, showing its capabilities and limitations. Highlights include writing code, turning a hand-drawn sketch into a website, and a tax-question example.
2:01The Drive Home - ShaderToy
11K views • 9 years ago
The Art of Code
A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
1:05:22Oculus Connect 2: Live Coding Session with John Carmack
141K views • 11 years ago
Meta VR
John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.
22:01Sam Aaron live coding an ambient electro set w/ Sonic Pi
219K views • 10 years ago
Sam Aaron
Sam Aaron live codes an ambient electronic set using Sonic Pi, the music programming environment he created. The performance shows code driving music in real time.
6:46Dabble DB demo
10K views • 19 years ago
krueggen
A short product demo of Dabble DB, a web tool for importing, entering and manipulating structured data with little effort. It was built in Smalltalk and later acquired by Twitter.
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
6:18The Voder: 1939, the worlds first electronic voice synthesizer
332K views • 9 years ago
Brian Roemmele
A short look at the Voder, the first electronic voice synthesizer, demonstrated by Bell Labs at the 1939 World's Fair. It was operated by trained women using ten finger keys, foot pedals and a knee lever.
3:58Marble Marcher - A Fractal Physics Game
1.7M views • 7 years ago
CodeParade
A demo of Marble Marcher, a game using a fractal physics engine and fully procedural ray-marched rendering. The player rolls a marble through shifting fractal levels.
5:58MarI/O - Machine Learning for Video Games
11.5M views • 11 years ago
SethBling
SethBling shows MarI/O, a program using neural networks and the NEAT genetic algorithm to learn to play Super Mario World. The description links the source code, the paper and background reading.
2:22A Mind Is Born (256 bytes)
1.2M views • 9 years ago
lftkryo
A Commodore 64 demo by Linus Akesson that fits video and music into 256 bytes, winning the Oldskool 4K Intro compo at Revision 2017. A technical write-up accompanies it.
28:36Literate Devops with Emacs
105K views • 11 years ago
Howard Abrams
Howard Abrams demonstrates, in an EmacsConf 2015 talk, how he uses org-mode's Babel and Tramp to configure and operate remote servers from a single document. Code blocks, their results and the explanatory text all live together.
51:04[EPILEPSY WARNING] How fast should an unoptimized terminal run?
193K views • 5 years ago
Molly Rocket
Casey Muratori shows how fast a terminal renderer can run, building a simple reference renderer that handles Unicode and colored text far quicker than Windows Terminal. He argues that common excuses for slow terminals do not hold up.
6:22Interactive programming Flappy Bird in ClojureScript
55K views • 12 years ago
Bruce Hauman
Bruce Hauman live-codes Flappy Bird in ClojureScript in about six minutes, using figwheel to hot-reload changes into the running game. The demo shows game behavior being changed interactively without restarting.
17:54Coding Adventure: Ant and Slime Simulations
2.2M views • 5 years ago
Sebastian Lague
Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.
13:43Symbolics Lisp Machine demo Jan 2013
52K views • 13 years ago
Kalman Reti
Symbolics developer Kalman Reti gives a short introductory demo of a Symbolics Lisp Machine running Genera in an emulator. It shows the context-aware command line, typed on-screen objects, and the live-editable system, including swapping in a C-compiled JPEG decoder.
8:24TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)
305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.