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SNES Code Injection -- Flappy Bird in SMW6:31

SNES Code Injection -- Flappy Bird in SMW

3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
[TAS] Pokémon Yellow - Arbitrary Code Execution7:45

[TAS] Pokémon Yellow - Arbitrary Code Execution

598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
Can you fit a whole game into a QR code?20:03

Can you fit a whole game into a QR code?

9M views • 6 years ago
MattKC
MattKC fits a playable Snake game into a QR code by writing tiny x86 machine code and patching the ZBar scanner so it can run the decoded data.
OpenAI Codex Live Demo29:43

OpenAI Codex Live Demo

913K views • 5 years ago
OpenAI
OpenAI's 2021 live demo of Codex translating natural language into code, from Hello World to building a game and a Microsoft Word plugin.
Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments8:19

Code Bubbles: Rethinking the User Interface Paradigm of Integrated Development Environments

284K views • 16 years ago
AndrewBragdon
A short demo of Code Bubbles, an IDE interface built around editable code fragments in bubbles instead of files. It was a research prototype for Java development.
GitHub Copilot CRUSHES Leetcode Interview Questions! 😳9:20

GitHub Copilot CRUSHES Leetcode Interview Questions! 😳

266K views • 5 years ago
DevOps Directive
A DevOps YouTuber tests GitHub Copilot on a range of Leetcode problems and finds it solves most immediately, with a few needing tweaks and some far off. He concludes it would outperform him in a FAANG-style interview.
[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun2:29

[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun

943K views • 12 years ago
Masterjun3
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.
Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live6:08

Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live

225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.153:15

[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15

154K views • 13 years ago
TASVideosChannel
A tool-assisted speedrun of Pokemon Yellow on Game Boy Color that uses glitches and frame-precise inputs to make the game execute an arbitrary program. It was later obsoleted by an improved run.
holoportation: virtual 3D teleportation in real-time (Microsoft Research)4:47

holoportation: virtual 3D teleportation in real-time (Microsoft Research)

3.6M views • 10 years ago
I3D Past Projects
Microsoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects5:00

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

887K views • 14 years ago
DisneyResearchHub
Disney Research presents Touche, a swept frequency capacitive sensing technique that recognizes complex hand and body configurations, and adds touch sensitivity to humans, liquids and everyday objects.
Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer3:28

Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer

228K views • 9 years ago
DisneyResearchHub
Disney Research's demo of quasistatic cavity resonance, which uses a purpose-built room or cabinet to generate magnetic fields that deliver kilowatts of power wirelessly to mobile receivers inside.
Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 20221:12:43

Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 2022

564K views • 4 years ago
Games Done Quick
A tool-assisted speedrun of Ocarina of Time at Summer Games Done Quick 2022, using TASBot and arbitrary code execution to reach an alternate ending in about 53 minutes. The run is introduced by its creators and followed by an interview.
Intentional Programming demo (Part 1) - Editor9:59

Intentional Programming demo (Part 1) - Editor

14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
Hyperbolica: A Non-Euclidean Adventure [Old Trailer]0:51

Hyperbolica: A Non-Euclidean Adventure [Old Trailer]

662K views • 6 years ago
CodeParade
The old announcement trailer for Hyperbolica, CodeParade's Unity game set in hyperbolic and spherical space. The creator has since posted devlog videos on building it.
Applied Sciences Group: High Performance Touch3:23

Applied Sciences Group: High Performance Touch

1.4M views • 14 years ago
Microsoft Research
A Microsoft Research demo from TechFest 2012 of a lab touch system that lets viewers feel the effect of different input latencies, down to about 1 ms. It shows how much more responsive dragging feels compared with typical 100 ms touch delay.
Computational Design of Mechanical Characters5:10

Computational Design of Mechanical Characters

3.9M views • 13 years ago
DisneyResearchHub
A Disney Research SIGGRAPH 2013 demo of an interactive system that lets non-experts design animated mechanical characters. The user sketches motion curves and the system generates optimized mechanisms and gear trains for 3D printing.
Speech Recognition Breakthrough for the Spoken, Translated Word9:05

Speech Recognition Breakthrough for the Spoken, Translated Word

1M views • 14 years ago
Microsoft Research
Microsoft Research's Rick Rashid demonstrates a speech recognition and translation system, built on deep neural networks, that turns his spoken English into Chinese speech in 2012.
Teaching Robots New Behaviors3:32

Teaching Robots New Behaviors

88K views • 3 years ago
Toyota Research Institute
Toyota Research Institute presents an approach for teaching robots new dexterous behaviors from human demonstration. It explains why this capability matters and what advances made it possible.
Avi Bryant demos Dabble db8:37

Avi Bryant demos Dabble db

5K views • 14 years ago
Tavis Rudd
Avi Bryant demos Dabble DB, a web-based spreadsheet-like database for building apps without code. It shows how users can model and relate data through a smooth interface.
Vibe coding complex changes in Rust2:59:08

Vibe coding complex changes in Rust

55K views • 1 year ago
Jon Gjengset
Jon Gjengset spends about three hours livecoding complex changes in a Rust codebase with agentic AI tools, testing his hypothesis that AI is weak at non-pattern work. He documents where Claude Code helps and where it struggles.
Progressive decoding: JPEG vs JPEG XL vs AVIF0:40

Progressive decoding: JPEG vs JPEG XL vs AVIF

21K views • 5 years ago
Jon Sneyers
A short side-by-side demo of a large image loading over a slow connection in JPEG, progressive mozjpeg, JPEG XL and AVIF. It shows how each codec renders partial data.
Intentional Programming demo (Part 2) - Compiler10:01

Intentional Programming demo (Part 2) - Compiler

4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
Erlang: The Movie11:32

Erlang: The Movie

175K views • 14 years ago
uncertainyesterday
A short Ericsson film demoing Erlang, showing concurrent processes, debugging tools, and hot code reloading, including crashing parts of a running system while calls continue.
ASCII fluid dynamics -- IOCCC2012 endoh1.c3:09

ASCII fluid dynamics -- IOCCC2012 endoh1.c

1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
Refterm v2 - Resource usage, binary splat, glyph sizing, and more29:51

Refterm v2 - Resource usage, binary splat, glyph sizing, and more

68K views • 5 years ago
Molly Rocket
Casey Muratori follows up his refterm proof-of-concept, a GPU-based terminal renderer, with a second part covering memory usage, glyph sizing and correct Unicode and VT handling. It is built to show that a terminal can be fast and correct without heroic effort.
TasBlock at AGDQ 2017: TASBot58:44

TasBlock at AGDQ 2017: TASBot

398K views • 9 years ago
TASVideosChannel
A recording of the TASBot block at Awesome Games Done Quick 2017, where a robot plays games via tool-assisted speedruns, including Super Mario 64 and Portal on an SNES via arbitrary code execution, and ending with a Twitch Plays segment. It showcases console exploits and creative hardware hacking.
Hound Internal Demo2:29

Hound Internal Demo

2.2M views • 11 years ago
Hound by SoundHound Inc.
SoundHound's CEO demos Hound, a voice assistant, handling fast compound natural language queries with context and detailed criteria. The video leaked before the product's official launch.
3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 20135:51

3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013

2.3M views • 13 years ago
Daniel CohenOr
A SIGGRAPH Asia 2013 research demo of 3-Sweep, a tool for extracting editable 3D objects from a single photo using a few user strokes. It predates modern AI image tools.
Erlang: The Movie9:58

Erlang: The Movie

159K views • 19 years ago
dawsdesign
A short film about the Erlang language, showing telecom systems built from lightweight processes and demonstrating hot code swapping. It is an edited version of the original Ericsson video.
Real Life Emoji Keyboard!2:13

Real Life Emoji Keyboard!

735K views • 11 years ago
Tom Scott
Tom Scott shows a full-size real-life emoji keyboard built from 14 keyboards and over 1,000 hand-placed stickers, covering all of Unicode 8.
Inside a cheap set of eBay digital calipers23:32

Inside a cheap set of eBay digital calipers

758K views • 5 years ago
bigclivedotcom
Big Clive tears down a cheap eBay digital caliper, explaining its capacitive linear encoder and measuring its quiescent current. He finds it surprisingly accurate and repeatable for its price.
A Boy And His Atom: The World's Smallest Movie1:34

A Boy And His Atom: The World's Smallest Movie

28.2M views • 13 years ago
IBM
IBM's record-setting stop-motion film made by moving individual carbon monoxide molecules with a scanning tunneling microscope, illustrating atomic-scale memory research.
GPT-4 Developer Livestream24:28

GPT-4 Developer Livestream

3.5M views • 3 years ago
OpenAI
OpenAI's livestream demo of GPT-4 with Greg Brockman, showing its capabilities and limitations. Highlights include writing code, turning a hand-drawn sketch into a website, and a tax-question example.
The Drive Home - ShaderToy2:01

The Drive Home - ShaderToy

11K views • 9 years ago
The Art of Code
A short ShaderToy piece by Martijn Steinrucken (The Art of Code) that renders rain on a windshield during a night drive, with blurred bokeh lights. It is set to music.
The Visual Microphone: Passive Recovery of Sound from Video4:32

The Visual Microphone: Passive Recovery of Sound from Video

1.9M views • 12 years ago
Abe Davis's Research
MIT researchers show that sound can be recovered from silent video by analyzing tiny vibrations in objects such as a potato chip bag. It works even with consumer cameras by using rolling shutter.
Conway's Game Of Life in APL7:48

Conway's Game Of Life in APL

236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
MarI/O - Machine Learning for Video Games5:58

MarI/O - Machine Learning for Video Games

11.5M views • 11 years ago
SethBling
SethBling shows MarI/O, a program using neural networks and the NEAT genetic algorithm to learn to play Super Mario World. The description links the source code, the paper and background reading.
Oculus Connect 2: Live Coding Session with John Carmack1:05:22

Oculus Connect 2: Live Coding Session with John Carmack

141K views • 11 years ago
Meta VR
John Carmack live-codes a simple VR application at Oculus Connect 2 using a Racket-based environment for rapid development and deployment on Gear VR.
Sam Aaron live coding an ambient electro set w/ Sonic Pi22:01

Sam Aaron live coding an ambient electro set w/ Sonic Pi

219K views • 10 years ago
Sam Aaron
Sam Aaron live codes an ambient electronic set using Sonic Pi, the music programming environment he created. The performance shows code driving music in real time.