deterministic simulation
17:54Coding Adventure: Ant and Slime Simulations
2.2M views • 5 years ago
Sebastian Lague
Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.
4:46Discovery Channel - Large Asteroid Impact Simulation
64.8M views • 15 years ago
Anselmo La Manna
A Discovery Channel computer simulation of a large asteroid impact on Earth, showing the scale of the devastation. It sits in a broader context of early Earth impacts and the moon-forming collision.
4:10Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
797K views • 17 years ago
MediaArtTube
Karl Sims's 1994 demonstration of evolved virtual creatures: block-bodied creatures whose bodies and controllers are evolved through selection, mutation and recombination to swim, walk and compete.
12:04Simulating an Entire Car Engine (yes, it makes noise)
2.1M views • 4 years ago
AngeTheGreat
AngeTheGreat describes building a physically realistic internal combustion engine simulator in C++, drawing on fluid dynamics, physics and chemistry. It generates procedural audio for engines such as a V8.
5:26Neural Network Learns The Physics of Fluids and Smoke | Two Minute Papers #118
209K views • 9 years ago
Two Minute Papers
Two Minute Papers covers a paper on speeding up fluid and smoke simulation with convolutional networks. It contrasts the approach with earlier regression forest methods.
13:23Simulating Green Beard Altruism
4.5M views • 5 years ago
Primer
Primer simulates green beard altruism, where individuals recognize and help others carrying a shared marker, and shows how imposters affect its evolution. It is an animated evolution simulation based on published papers.
4:09Evolved Virtual Creatures (1994)
43K views • 6 years ago
karlsims
A restored 1994 video of Karl Sims' research on evolved virtual creatures, where simulated block creatures are bred through artificial evolution to swim, walk, follow and compete. It is a landmark demonstration of genetic algorithms in physics simulation.
12:04Why Being Delusional is a Superpower
15.2M views • 6 years ago
Veritasium
Veritasium examines the role of luck in success, with simulations and examples showing how small advantages and chance can compound. It argues that top outcomes are disproportionately luck-driven while still crediting effort.
6:18Animated Voting Methods
16K views • 9 years ago
Unify The Vote
An animated simulation comparing single-winner voting methods such as plurality, instant runoff and STAR. Colored regions show which candidate wins as a randomized electorate shifts across a two-dimensional political space, building on Ka-Ping Yee's earlier diagrams.
10:15Using ground relays with Starlink
506K views • 6 years ago
Mark Handley
Mark Handley of UCL explains, with simulation visualizations, how early Starlink satellites without inter-satellite links could still give low-latency wide-area communication by hopping via ground relays. He shows it can beat fibre on many long paths.
4:40This 1970s tank simulator drives through a tiny world
12M views • 4 years ago
Tom Scott
Tom Scott visits the Swiss Military Museum to see the last surviving 1970s tank-driving simulator. It uses a real camera moving over a miniature model landscape rather than any computer graphics.
14:03Simulating alternate voting systems
4.5M views • 6 years ago
Primer
Primer uses simulations to compare voting systems such as first-past-the-post, approval, ranked choice and others. It shows how each system behaves and can be manipulated, with links to further voting theory resources.
12:34Feature Discovery Series Episode 3: Aerodynamics
196K views • 6 years ago
Microsoft Flight Simulator
A Microsoft Flight Simulator Feature Discovery episode in which CEO Sebastian Wloch explains the new aerodynamics simulation for the 2020 release.
6:08Traffic flow measured on 30 different 4-way junctions
33.6M views • 8 years ago
euverus
Cities: Skylines experiment measuring traffic flow across 30 different four-way junction designs, comparing vanilla traffic AI with the TMPE mod.
8:28The Fastest Way to Board a Plane Feels Like the Slowest
37.5M views • 7 years ago
CGP Grey
CGP Grey compares airplane boarding methods, based on an arXiv paper, and shows why the intuitive back-to-front approach is slow while random or outside-in boarding does better.
17:08Playing a Neural Network's version of GTA V: GAN Theft Auto
766K views • 5 years ago
sentdex
Sentdex demonstrates GAN Theft Auto, a GameGAN-based neural network that recreates GTA V so the network itself is the playable environment. He shows the results and releases the code.
11:48John Rauser keynote: "Statistics Without the Agonizing Pain" -- Strata + Hadoop 2014
61K views • 12 years ago
O'Reilly
John Rauser's Strata 2014 keynote argues that programmers can learn statistics quickly by simulating random processes and shuffling data. He explains p-values through resampling rather than formulas.
7:55Low Latency Routing in Space
106K views • 8 years ago
HotNets Anonymous
A short visualization from HotNets researchers of routing and latency over SpaceX's proposed Starlink constellation, based on its FCC filings. It shows orbital shells, link topology and how inter-satellite routes could beat terrestrial fiber on long distances.
16:04Jonathan Diegelman - Modeling Spacecraft Separation Dynamics in Julia
12K views • 5 years ago
The Julia Programming Language
A JuliaCon talk by a NASA Launch Services Program engineer on modeling spacecraft separation dynamics in Julia. He describes replacing a Simulink-based workflow for checking launch vehicle separation requirements with Julia and ModelingToolkit, with large speedups and much shorter code.
16:01How life emerges from a simple particle motion law: Introducing the Primordial Particle System
497K views • 9 years ago
Artificial Life Lab Graz
Researchers from the Artificial Life Lab Graz introduce the Primordial Particle System, where a simple motion law for self-propelled particles produces cell-like structures that self-reproduce and show life cycles.
5:21Flexible Muscle-Based Locomotion for Bipedal Creatures
1.9M views • 12 years ago
Goatstream
A 2013 research demo of simulated bipedal creatures whose natural gaits are found by optimizing muscle-based controllers, with no motion capture or keyframe animation. It shows physics-based walking and running emerging from musculoskeletal models.
7:16Unix and Google
9K views • 10 years ago
FOAM
A short animated simulation comparing how Multics and Unix were developed, showing why Unix's small composable programs and pipes gave it a efficiency advantage. It frames Unix as a moonshot achievable by a small team.
14:34Visualization of Quantum Physics (Quantum Mechanics)
2.8M views • 9 years ago
udiprod
An animated visualization of basic quantum mechanics using a free particle, with simulations based on the actual equations. It covers waves, particles, and how measurement collapses the wavefunction.
6:47Starlink revisions, Nov 2018
173K views • 7 years ago
Mark Handley
Mark Handley of UCL looks at how SpaceX's November 2018 revisions to the Starlink constellation affect network behavior. The video visualizes the orbits and routing and estimates latencies, building on his earlier video and research paper.
9:36Dance p 3 Mar09
83K views • 17 years ago
Geoff Cumming
Geoff Cumming uses a simulation to show how wildly the p value varies from one replication to the next because of sampling variability. He argues for estimation and confidence intervals over null hypothesis significance testing.
15:39ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
28K views • 9 years ago
The Art of Code
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.