dev rap
24:50Rap Genius with News | Disrupt NYC 2013
73K views • 13 years ago
TechCrunch
Rap Genius founders appear at TechCrunch Disrupt NY 2013 for a joke-filled interview announcing News Genius, with little detail about what it is.
50:34A Conversation with Stewart Brand (Devcon4)
2K views • 7 years ago
Ethereum Foundation
A panel conversation with Stewart Brand at Ethereum's Devcon4, where he recounts his life and work 'hacking civilization' and discusses the role of institutions in decentralization.
50:44Jellyvision Q&A with DHH & Jason Fried
37K views • 12 years ago
JellyvisionLab
Jellyvision hosts Basecamp founders Jason Fried and David Heinemeier Hansson for a Q&A about open source, productivity, feature requests and taking care of customers.
1:38:37- Startups - David H. Hansson, Partner at 37signals -TWiST #E337
52K views • 13 years ago
This Week in Startups
A This Week in Startups episode in which Jason Calacanis interviews David Heinemeier Hansson of 37signals. They discuss bootstrapping, company philosophy and views on the tech industry.
1:57:12TWiST #46 with David Heinemeier Hansson
69K views • 16 years ago
ThisWeekinStartups
An episode of This Week in Startups in which Jason Calacanis interviews Ruby on Rails creator David Heinemeier Hansson. They discuss startups, bootstrapping and 37signals' approach to business.
2:35:323dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell
51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.
1:07:22HandmadeCon 2015 - Pat Wyatt
33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
13:03How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
1:30:33We Play Doom With John Romero
854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
20:59Jim Coplien and Bob Martin Debate TDD
163K views • 14 years ago
alexsmail
Jim Coplien and Bob Martin debate test-driven development and unit testing in an InfoQ video that grew out of a JAOO 2007 dispute. They also touch on design and architecture.
1:11:48HandmadeCon 2015 - Mike Acton
102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
48:32Google I/O 2014 - Android fireside chat
19K views • 12 years ago
Google for Developers
A Google I/O 2014 fireside chat in which members of the Android platform team answer questions about why the platform works the way it does. It is moderated by developer advocate Reto Meier.
31:31Blink Questions Answered
35K views • 13 years ago
Google for Developers
A Google Developers Q&A in which Blink engineering leads and the PM answer the community's top questions about the new Blink rendering engine forked from WebKit.
2:26How Toy Story 2 Almost Got Deleted: Stories From Pixar Animation: ENTV
551K views • 14 years ago
@HOLLYWOOD
Pixar staff tell the story of how Toy Story 2 was almost deleted from the studio's computers and was saved by a home computer backup.
3:07:26Oral History of Donald Knuth Part 1
15K views • 7 years ago
Computer History Museum
A roughly three-hour Computer History Museum oral history interview of Donald Knuth by Edward Feigenbaum, recorded in 2007. Knuth covers his family, music, early programming, his thesis, The Art of Computer Programming, and the detour into TeX and METAFONT.
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
13:47Theo de Raadt (ruBSD 2013)
41K views • 12 years ago
fuckyoustupidzombie
A roughly 14-minute interview with OpenBSD founder Theo de Raadt at ruBSD 2013. He talks about making painful changes, getting real feedback, mitigation techniques compared to other OSs, and virtualization.
2:31:38Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 1
49K views • 9 years ago
Computer History Museum
A Computer History Museum oral history with Avie Tevanian covering his math talent, work on the Mach microkernel at CMU, joining NeXT, leading NEXTSTEP development and the 1996 Apple acquisition.
43:14Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart
14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
1:03:56Aalto Talk with Linus Torvalds [Full-length]
2M views • 14 years ago
aaltouniversityace
Linus Torvalds is interviewed at Aalto University in 2012, followed by an audience Q&A. He talks about Linux, kernel development and the desktop, and about Nvidia support. The Q&A has a well-known moment where he is blunt about Nvidia.
55:44The Origins of APL - 1974
18K views • 14 years ago
Catherine Lathwell
A 1974 talk-show-style interview with the original developers of APL, including Iverson, Falkoff and Breed. They discuss how the language originated.
9:33Linus Torvalds says GPL v3 violates everything that GPLv2 stood for
515K views • 12 years ago
TFiR
A short TFiR clip of Linus Torvalds explaining why he thinks GPLv3 violates what GPLv2 stood for. He describes why he chose GPLv2 for kernel development and his view of the FSF's approach.
17:06A conversation with Elon Musk about Starship
3.2M views • 7 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut talks with Elon Musk right after Musk's 2019 Starship presentation. Musk discusses Starship's design, why SpaceX favors conventional engines over aerospikes, and how deleting parts and processes speeds up development.
1:27:31Oral History of John Backus
18K views • 13 years ago
Computer History Museum
Grady Booch interviews John Backus, who led the IBM team that created FORTRAN in 1957, for the Computer History Museum in 2006. Backus describes the development of the first successful high-level language and its compiler. The interview runs 88 minutes.
6:03Bill Atkinson: Hypercard
10K views • 10 years ago
TWiT Tech Podcast Network
A short clip of Leo Laporte interviewing Bill Atkinson about developing HyperCard, including his story that the idea came during an LSD experience.
1:25:25OpenZFS Office Hours with Matt Ahrens
0 views • 13 years ago
OpenZFS
An OpenZFS office hours session with ZFS co-creator Matt Ahrens answering questions on topics such as hole birth time, send/receive buffers, device removal, block pointer rewrite and performance with many snapshots.
2:18Interview With An 87 Year Old Farmer (1929)
1.8M views • 8 years ago
Folk Survival
Short archival film footage of an 87-year-old farmer interviewed in 1929, born in 1842, talking about life and change.
5:02Jerry Seinfeld Interview: How to Write a Joke | The New York Times
3.1M views • 13 years ago
The New York Times
In a New York Times interview, Jerry Seinfeld describes the anatomy of his Pop-Tart joke, still a work in progress, and shows his longhand writing process.
0:57Steve Jobs talks about what he saw and he missed at Xerox PARC
21K views • 8 years ago
Yoshiki Ohshima (大島芳樹)
A one-minute clip from the 1995 Steve Jobs interview in which he describes what he saw at Xerox PARC and what he missed. He says he grasped the graphical interface but not the networking and object-oriented parts.