game programming
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
9:59Intentional Programming demo (Part 1) - Editor
14K views • 20 years ago
dftube
A roughly ten-minute demo of Microsoft's Intentional Programming research system, showing its editor and an unusual way of working with code. It is the first of two clips cut from a longer video.
5:14Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985
136K views • 19 years ago
StaxX28
Intro and gameplay footage of Rescue on Fractalus, the 1985 Lucasfilm Games title for Atari XL/XE, programmed by Loren Carpenter and David Fox. It shows the game's fractal-generated mountain terrain.
10:01Intentional Programming demo (Part 2) - Compiler
4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
7:48Conway's Game Of Life in APL
236K views • 17 years ago
Dyalog
A short Dyalog demonstration building Conway's Game of Life in a single line of APL, step by step. It shows how array operations replace loops.
17:26Lecture 1 | Programming Paradigms (Stanford)
1.2M views • 18 years ago
Stanford
The first lecture of Stanford's CS107 Programming Paradigms, taught by Jerry Cain, giving an overview of the course. The course goes from C and assembly through C++, concurrency, Scheme and Python.
49:47Lecture 1 | Programming Methodology (Stanford)
2.6M views • 18 years ago
Stanford
First lecture of Stanford's CS106A Programming Methodology by Mehran Sahami, giving a course overview and starting on programming. The course teaches software engineering principles using Java.
4:06That scene from War Games
2.3M views • 19 years ago
Greg Granito
The climactic lesson scene from the 1983 film WarGames, in which the computer learns that the only winning move in nuclear war is not to play. It includes the character entering zero players and the famous closing line.
3:02Cave game tech test
10.5M views • 17 years ago
Nizzotch
An early 2009 tech test by Notch of an Infiniminer-style cave game running about 700 fps on a 256x256x64 tile map. It is the prototype that grew into Minecraft.
1:36:40Factor: an extensible interactive language
59K views • 18 years ago
Google TechTalks
A 2008 Google Tech Talk in which Slava Pestov introduces Factor, a concatenative language influenced by Forth, Lisp and Smalltalk. It covers the interactive environment, metaprogramming, and the language's modern high-level features and libraries.
53:30Lec 1 | MIT 6.00 Introduction to Computer Science and Programming, Fall 2008
6.6M views • 17 years ago
MIT OpenCourseWare
First lecture of MIT 6.00, an introductory computer science course taught in Python by Eric Grimson and John Guttag. It covers the goals of the course, what computation is, and data types, operators and variables.
9:50Alpha Centauri Quotes: Intro and Tech's 0-24
56K views • 18 years ago
uvwar
Audio clips of the intro and technology quotes from the 1999 strategy game Sid Meier's Alpha Centauri, in male and female voices, covering techs 0 through 24.
1:01:33A Possible Future of Software Development
82K views • 18 years ago
Google TechTalks
Sean Parent of Adobe argues that object-oriented frameworks ultimately fail to deliver scalable, high quality software and proposes combining generic and declarative programming instead. It draws on Stepanov's Elements of Programming.
1:11Infinite Mario AI - Long Level
1.3M views • 17 years ago
Robin Baumgarten
A bot built by Robin Baumgarten plays Infinite Mario using A* path-finding, shown as a red planned path that updates as new obstacles appear. It won the Mario AI competitions and uses only on-screen information.
59:26The Go Programming Language
406K views • 17 years ago
Google TechTalks
Rob Pike's October 2009 Google Tech Talk introducing Go, a new experimental systems language designed for fast builds, concurrency and garbage collection. It covers the goals, syntax and type system.
3:35Christopher Tin - Baba Yetu (Official Video) feat. Soweto Gospel Choir
29.1M views • 17 years ago
Christopher Tin
The official video for Baba Yetu, Christopher Tin's Swahili-language choral piece written as the theme to Civilization IV. It was the first video game music to win a Grammy.
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
4:06Dark Castle (1986) - Original Macintosh Version!
194K views • 19 years ago
Classic Mac Gaming
Gameplay footage of the original 1986 Macintosh version of Dark Castle by Silicon Beach Software. The uploader argues the original is a great game that was tarnished by inferior ports.
3:39Halo - Macworld Unveiling
355K views • 17 years ago
Bungie
Footage of Bungie's Jason Jones revealing Halo to the public at Macworld on July 21, 1999. It shows the early third-person version of the game.
1:12:56Lecture 1A | MIT 6.001 Structure and Interpretation, 1986
995K views • 17 years ago
MIT OpenCourseWare
The first lecture of MIT's 1986 6.001 Structure and Interpretation of Computer Programs, given by Harold Abelson, introducing Lisp and the idea of computer science as the study of process.
4:22SIGBOVIK 2007: Generalized Super Mario Bros. is NP-Complete
84K views • 18 years ago
suckerpinch
Tom Murphy's satirical SIGBOVIK 2007 presentation, delivered under a pseudonym, proving that generalized Super Mario Bros. is NP-complete. It is a short, deadpan take on a complexity theory result.
8:07Seymour Papert 1983
28K views • 19 years ago
Cynthia Solomon
An eight-minute excerpt of a 1983 video featuring Seymour Papert, creator of Logo, on children learning programming and abstract ideas through embodied play. It shows kids acting out the Logo turtle.
2:50Deus Ex Morpheus Conversation [1080p Widescreen]
328K views • 16 years ago
Darkangel754
A 1080p widescreen capture of the Deus Ex conversation between JC Denton and the AI Morpheus. It is a philosophical exchange that includes surveillance as a replacement for God.
58:22Lecture 1B | MIT 6.001 Structure and Interpretation, 1986
116K views • 17 years ago
MIT OpenCourseWare
Lecture 1B of MIT's 6.001 Structure and Interpretation of Computer Programs (1986) with Gerald Sussman, covering procedures, processes and the substitution model. It includes the line about the power of naming things.
0:41Sid Meier's Alpha Centauri Secret Project: The Planetary Datalinks
225K views • 20 years ago
matsku84
The secret project cutscene for The Planetary Datalinks from Sid Meier's Alpha Centauri, featuring a quote about free information flow as the safeguard against tyranny.
10:34Microsoft Vista Speech Recognition Tested - Perl Scripting
1.5M views • 19 years ago
miaublah
A 2007 video of someone trying to write Perl code using Windows Vista's speech recognition, with hilariously bad results.
2:59Newsroom : Warcraft Sequel Lets You Play A Character Playing Warcraft
4.6M views • 18 years ago
The Onion
An Onion News Network satire about a Warcraft sequel in which you play a character who is playing Warcraft, in a cramped dark apartment.
0:35Your sound card works perfectly
160K views • 18 years ago
Ricardo Lindooren
A one-minute clip of the Warcraft II sound card test in setup, where the test sample plays and the voice says the sound card works perfectly.
1:00:56RailsConf 09: Robert Martin, "What Killed Smalltalk Could K
87K views • 17 years ago
O'Reilly
Robert Martin's RailsConf 2009 talk looks at why Smalltalk lost out despite its technical strengths. He draws lessons about language communities and arrogance that he argues could hurt Ruby too.
10:00SICP / What is "Computer Science" ?
131K views • 20 years ago
LarryNorman
An excerpt from Hal Abelson's opening SICP lecture introducing computer science and contrasting declarative and imperative knowledge. He argues that computer science is not really a science and is more like magic or engineering of ideas.
2:50Live Debugging in Smalltalk
1K views • 18 years ago
jarober
A brief demo of the Smalltalk debugger, including defining a method that doesn't exist yet while the program is stopped mid-crash.
1:40Steve Jobs, "Computers are like a bicycle for our minds." - Michael Lawrence Films
676K views • 20 years ago
Michael Lawrence
A short clip of Steve Jobs describing the computer as a bicycle for the mind. He compares human efficiency of travel to what computers do for mental work.
4:44Debt Metaphor
95K views • 17 years ago
Ward Cunningham
Ward Cunningham explains the history and intent of the debt metaphor, which he coined while refactoring the WyCash product. He says debt means code reflecting an incomplete understanding of the problem, not sloppy programming.
1:14:32Building Your Own Dynamic Language
21K views • 18 years ago
Stanford
Ian Piumarta's 2007 Stanford EE380 lecture on building a dynamic programming environment from the ground up, from the Viewpoints Research Institute's work. It covers the design of a language and system with a recursive design, parsing through code generation, and the COLA architecture.
0:31Michael Jordan "Failure" Nike Commercial
7.5M views • 20 years ago
JayMJ23
A Nike commercial in which Michael Jordan lists the shots he missed and games he lost, saying that repeated failure is the reason he succeeds.
1:20:33Lecture 1 | Convex Optimization I (Stanford)
753K views • 18 years ago
Stanford
The introductory lecture of Stephen Boyd's Stanford Convex Optimization I course (EE 364A). It outlines convex sets, functions and problems, and the course's coverage of least-squares, linear and semidefinite programming, duality and interior-point methods.
20:38Alan Kay: A powerful idea about teaching ideas
51K views • 18 years ago
TED
Alan Kay's TED talk on teaching ideas, in which he argues the world is not what it seems and shows children learning through programming and building their own lessons with Etoys/Squeak.
4:10Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
797K views • 17 years ago
MediaArtTube
Karl Sims's 1994 demonstration of evolved virtual creatures: block-bodied creatures whose bodies and controllers are evolved through selection, mutation and recombination to swim, walk and compete.
25:59Peter Norvig at Startup School 08
6K views • 17 years ago
startupschool
Peter Norvig, then Director of Research at Google, talks at Startup School 2008 about leveraging large amounts of data and about technical challenges in Google projects such as image search. A central idea is that data can beat hand-written programming.
53:56Three Beautiful Quicksorts
45K views • 19 years ago
Google TechTalks
Jon Bentley walks through three implementations of Hoare's Quicksort, from a dozen-line C function to a series of systematic code transformations that make the program ever simpler and more powerful. It is a Google Tech Talk on code elegance and program derivation.