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John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
Chris Lattner: The Future of Computing and Programming Languages | Lex Fridman Podcast #1312:42:41

Chris Lattner: The Future of Computing and Programming Languages | Lex Fridman Podcast #131

594K views • 6 years ago
Lex Fridman
Lex Fridman's long interview with Chris Lattner, creator of LLVM and Swift, covering the future of computing and programming languages. It touches on compilers, hardware, and his work at Apple, Tesla, Google and SiFive.
Guido van Rossum: Python and the Future of Programming | Lex Fridman Podcast #3413:15:51

Guido van Rossum: Python and the Future of Programming | Lex Fridman Podcast #341

1.8M views • 3 years ago
Lex Fridman
A roughly three-hour Lex Fridman podcast conversation with Guido van Rossum, the creator of Python. Topics include Python's design, the GIL, asyncio, the future of programming and AI coding tools.
reddit.com Interviews Peter Norvig27:26

reddit.com Interviews Peter Norvig

47K views • 16 years ago
Reddit
Peter Norvig answers the top questions submitted by reddit users in a 27-minute interview. Topics include programming language choice, AI, and workplace design.
Topic match · Programming language design
Simon Peyton Jones - Haskell is useless6:23

Simon Peyton Jones - Haskell is useless

385K views • 14 years ago
bunidanoable
A short clip of Simon Peyton Jones talking about the future of programming languages, saying Haskell is useless in the sense that pure programs cannot have effects, while mainstream languages are useful but unsafe. He describes languages converging, with ideas such as STM and LINQ moving between them.
Topic match · Programming language design
Zig 2026: No-AI Policy, $670K Foundation, Left GitHub & Why Zig Isn’t 1.0 - Andrew Kelley Explains1:13:11

Zig 2026: No-AI Policy, $670K Foundation, Left GitHub & Why Zig Isn’t 1.0 - Andrew Kelley Explains

979K views • 5 months ago
JetBrains
JetBrains interviews Zig creator Andrew Kelley about why Zig has no 1.0 after a decade, why the project left GitHub, and why it bans AI contributions. He also covers what makes Zig better than C and his views on open source.
Topic match · C, C++, Rust, Go & systems languages
Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure53:56

Expert to Expert: Rich Hickey and Brian Beckman - Inside Clojure

119K views • 13 years ago
jasonofthel33t
A Channel 9 Going Deep interview in which Brian Beckman talks with Rich Hickey, creator of Clojure, about the language's design. It covers Clojure's persistent data structures, reference types and its approach to concurrency on the JVM.
Topic match · Functional programming
The Origins of APL - 197455:44

The Origins of APL - 1974

18K views • 14 years ago
Catherine Lathwell
A 1974 talk-show-style interview with the original developers of APL, including Iverson, Falkoff and Breed. They discuss how the language originated.
Topic match · Programming language design
Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)1:24:39

Mojo Lang - Tomorrow's High Performance Python? (with Chris Lattner)

64K views • 2 years ago
Developer Voices
Developer Voices interviews Chris Lattner about Mojo, a Python-compatible language aimed at CPU/GPU performance built on LLVM and MLIR. It covers performance features, the type system and why Mojo uses Python syntax.
Topic match · Programming language design
Joe Armstrong & Alan Kay - Joe Armstrong interviews Alan Kay1:16:55

Joe Armstrong & Alan Kay - Joe Armstrong interviews Alan Kay

76K views • 9 years ago
Erlang Solutions
Joe Armstrong, creator of Erlang, interviews Alan Kay at Code Mesh. They discuss the meaning of object orientation, message passing, the META II paper, and the state of computer science.
Topic match · Software architecture & design
Edsger Dijkstra interview24:05

Edsger Dijkstra interview

35K views • 8 years ago
Hans Otten
A 24-minute interview with Edsger Dijkstra, the Dutch computer scientist, including his views on writing programs by hand and keeping errors out of them. It is part of a longer Dutch TV interview.
Topic match · Software practice, open source & careers
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Game programming & engines
Hewitt, Meijer and Szyperski: The Actor Model (everything you wanted to know...)42:34

Hewitt, Meijer and Szyperski: The Actor Model (everything you wanted to know...)

131K views • 13 years ago
jasonofthel33t
A standing whiteboard conversation at Lang.NEXT 2012 among Carl Hewitt, Erik Meijer and Clemens Szyperski about the actor model. Hewitt, who originated the model, explains its foundations.
Topic match · Functional programming
Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart43:14

Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart

14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
Topic match · Programming language design
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Topic match · Game programming & engines
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
Topic match · Game programming & engines
HandmadeCon 2015 - Pat Wyatt1:07:22

HandmadeCon 2015 - Pat Wyatt

33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
Topic match · Game programming & engines
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
Topic match · Game programming & engines
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Topic match · Game programming & engines
Q&A with Guido van Rossum, Inventor of Python56:55

Q&A with Guido van Rossum, Inventor of Python

28K views • 5 years ago
Microsoft Reactor
An open Q&A with Python creator Guido van Rossum hosted by Microsoft Reactor, covering his career, PyCon's origins and his opinions on other languages.
Topic match · Programming language design
E3 12: John Carmack's VR Presentation13:46

E3 12: John Carmack's VR Presentation

30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
Topic match · Game programming & engines
I Interviewed The Creator Of LLVM, Clang, Swift, and Mojo1:05:45

I Interviewed The Creator Of LLVM, Clang, Swift, and Mojo

274K views • 2 years ago
The PrimeTime
ThePrimeagen interviews Chris Lattner, creator of LLVM, Clang, Swift and Mojo, with TJ DeVries, in a long live-streamed conversation. They discuss language design and Lattner's experience building Swift.
Topic match · Programming language design
Oral History of Donald Knuth Part 13:07:26

Oral History of Donald Knuth Part 1

15K views • 7 years ago
Computer History Museum
A roughly three-hour Computer History Museum oral history interview of Donald Knuth by Edward Feigenbaum, recorded in 2007. Knuth covers his family, music, early programming, his thesis, The Art of Computer Programming, and the detour into TeX and METAFONT.
Hacker Interviews: Larry Wall32:32

Hacker Interviews: Larry Wall

92K views • 13 years ago
The BXI
Jonathan Schiefer interviews Larry Wall, creator of Perl, in a 33-minute conversation. Wall discusses his self-designed linguistics degree and how language and programming overlap.
Alan Kay : July 2007 : A Conversation with CMU Faculty & Students1:20:48

Alan Kay : July 2007 : A Conversation with CMU Faculty & Students

13K views • 10 years ago
CMU Robotics Institute
Alan Kay visits Carnegie Mellon's School of Computer Science in 2007 for an informal conversation with faculty and students. He discusses the state of CS education and criticizes mainstream computing.
Topic match · Software architecture & design
Linus Torvalds says GPL v3 violates everything that GPLv2 stood for9:33

Linus Torvalds says GPL v3 violates everything that GPLv2 stood for

515K views • 12 years ago
TFiR
A short TFiR clip of Linus Torvalds explaining why he thinks GPLv3 violates what GPLv2 stood for. He describes why he chose GPLv2 for kernel development and his view of the FSF's approach.
Topic match · Software practice, open source & careers
Fatboy Slim - The Rockafeller Skank | Het verhaal achter het nummer7:25

Fatboy Slim - The Rockafeller Skank | Het verhaal achter het nummer

523K views • 8 years ago
Top 2000 a gogo
A Dutch Top 2000 a gogo segment in which Norman Cook (Fatboy Slim) explains how The Rockafeller Skank is built, in his studio. The studio shows a long-running Atari ST setup.
Topic match · Demoscene & retrocomputing
TypeScript is being ported to Go | interview with Anders Hejlsberg1:01:31

TypeScript is being ported to Go | interview with Anders Hejlsberg

102K views • 1 year ago
Michigan TypeScript
An interview with Anders Hejlsberg, lead architect of TypeScript, about porting the TypeScript compiler to Go. He covers the 10x type-checking speedup, lower memory use, and why Go was chosen.
Topic match · C, C++, Rust, Go & systems languages
Linus Torvalds on his insults: respect should be earned.4:01

Linus Torvalds on his insults: respect should be earned.

720K views • 12 years ago
TFiR
A short TFiR clip in which Linus Torvalds explains his view that respect should be earned rather than given, in defense of his blunt and insulting style.
Topic match · Software practice, open source & careers
Jim Coplien and Bob Martin Debate TDD20:59

Jim Coplien and Bob Martin Debate TDD

163K views • 14 years ago
alexsmail
Jim Coplien and Bob Martin debate test-driven development and unit testing in an InfoQ video that grew out of a JAOO 2007 dispute. They also touch on design and architecture.
Topic match · Software practice, open source & careers
Jellyvision Q&A with DHH & Jason Fried50:44

Jellyvision Q&A with DHH & Jason Fried

37K views • 12 years ago
JellyvisionLab
Jellyvision hosts Basecamp founders Jason Fried and David Heinemeier Hansson for a Q&A about open source, productivity, feature requests and taking care of customers.
Topic match · Software practice, open source & careers
Matt Talks About WordPress Situation27:01

Matt Talks About WordPress Situation

211K views • 2 years ago
The PrimeTime
Matt Mullenweg joins ThePrimeagen's Twitch stream to discuss the WordPress and WP Engine dispute, including trademark use and contributions.
Topic match · Software practice, open source & careers
Google I/O 2014 - Android fireside chat48:32

Google I/O 2014 - Android fireside chat

19K views • 12 years ago
Google for Developers
A Google I/O 2014 fireside chat in which members of the Android platform team answer questions about why the platform works the way it does. It is moderated by developer advocate Reto Meier.
Topic match · Software architecture & design
Oral History of Bjarne Stroustrup2:00:10

Oral History of Bjarne Stroustrup

75K views • 11 years ago
Computer History Museum
A two-hour Computer History Museum oral history interview with Bjarne Stroustrup, conducted by Paul McJones in 2015. It covers his youth, education at Aarhus and Cambridge, his career at Bell Labs and elsewhere, and the design and evolution of C++.
Topic match · C, C++, Rust, Go & systems languages
Oral History of Steve Naroff Part 1, Session 12:30:46

Oral History of Steve Naroff Part 1, Session 1

3K views • 7 years ago
Computer History Museum
Computer History Museum oral history of Steve Naroff, an engineer at Stepstone, NeXT and Apple who worked on Objective-C. This first session covers his childhood, music background and early career.
Topic match · C, C++, Rust, Go & systems languages
Steve Jobs, "Computers are like  a bicycle for our minds." - Michael Lawrence Films1:40

Steve Jobs, "Computers are like a bicycle for our minds." - Michael Lawrence Films

676K views • 20 years ago
Michael Lawrence
A short clip of Steve Jobs describing the computer as a bicycle for the mind. He compares human efficiency of travel to what computers do for mental work.
Jerry Seinfeld Interview: How to Write a Joke | The New York Times5:02

Jerry Seinfeld Interview: How to Write a Joke | The New York Times

3.1M views • 13 years ago
The New York Times
In a New York Times interview, Jerry Seinfeld describes the anatomy of his Pop-Tart joke, still a work in progress, and shows his longhand writing process.
Sam Altman: OpenAI, GPT-5, Sora, Board Saga, Elon Musk, Ilya, Power & AGI | Lex Fridman Podcast #4191:55:10

Sam Altman: OpenAI, GPT-5, Sora, Board Saga, Elon Musk, Ilya, Power & AGI | Lex Fridman Podcast #419

2.5M views • 2 years ago
Lex Fridman
Lex Fridman interviews OpenAI CEO Sam Altman about GPT-4, GPT-5, Sora, the OpenAI board saga, Elon Musk, Ilya Sutskever, power and AGI. The conversation runs nearly two hours.