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So I Bought Those Weird New AliExpress Retro PCs…17:10

So I Bought Those Weird New AliExpress Retro PCs…

1.3M views • 3 years ago
LGR
LGR reviews the Book 8088 and Hand 386, newly built DOS retro PCs sold on AliExpress that use real legacy chips on custom boards. He covers what is neat about them and their compromises and odd design decisions.
My old BBC Micro system27:49

My old BBC Micro system

70K views • 9 years ago
mikeselectricstuff
Mike of mikeselectricstuff shows his heavily modified old BBC Micro system in a 28-minute tour of 8-bit hardware archaeology.
Topic match · Demoscene & retrocomputing
The weeCee: A Tiny New MS-DOS & Windows Gaming PC!15:19

The weeCee: A Tiny New MS-DOS & Windows Gaming PC!

713K views • 4 years ago
LGR
LGR reviews the weeCee, a tiny mini PC that boots MS-DOS and Windows from a microSD card. It offers Sound Blaster Pro and General MIDI compatibility with VGA output, and the video tries it with DOS and Windows 98 games.
Topic match · Demoscene & retrocomputing
The Floppotron: Sweet Dreams2:24

The Floppotron: Sweet Dreams

4.6M views • 9 years ago
Paweł Zadrożniak
The Floppotron plays a cover of Eurythmics' Sweet Dreams using an orchestra of old computer hardware such as floppy drives, hard drives and scanners, driven by microcontrollers. It is a short music performance rather than an explanation.
Topic match · Demoscene & retrocomputing
Atari's Quadrascan Explained20:57

Atari's Quadrascan Explained

239K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained dissects how Atari's Quadrascan vector displays and vector generator hardware drew games like Asteroids and Tempest.
Topic match · Game history & retro gaming
The Ultimate Game Boy Talk (33c3)1:01:07

The Ultimate Game Boy Talk (33c3)

241K views • 9 years ago
media.ccc.de
Michael Steil's 33c3 talk explains essentially everything about the Game Boy: CPU, video hardware, peripherals, and the tricks used by games and demos. It revives the era of counting clock cycles around hardware limits.
Topic match · Game history & retro gaming
The Making of: ROM City Rampage (Retro City Rampage)10:45

The Making of: ROM City Rampage (Retro City Rampage)

399K views • 13 years ago
VblankEntertainment
Making-of video about ROM City Rampage, the NES version of Retro City Rampage, covering how the game's core was crunched to run on real 8-bit hardware and how NES games are made.
Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture10:12

Area 5150 by CRTC & Hornet (Party Version) / IBM PC+CGA Demo, Hardware Capture

69K views • 4 years ago
x86VileR
Area 5150 is a demoscene production for the original 4.77MHz IBM PC with CGA graphics and PC speaker. This is the Evoke 2022 party version, captured from real hardware, and it won the Alternative Demo compo.
Color Maximite 2 - ARM CPU that runs BASIC!12:24

Color Maximite 2 - ARM CPU that runs BASIC!

453K views • 6 years ago
The 8-Bit Guy
The 8-Bit Guy reviews the Color Maximite 2, a modern ARM-based computer that boots straight into BASIC. He shows what it can do as a retro-style machine.
Topic match · Demoscene & retrocomputing
Shenzhen: The Silicon Valley of Hardware (Full Documentary) | Future Cities | WIRED1:07:51

Shenzhen: The Silicon Valley of Hardware (Full Documentary) | Future Cities | WIRED

15.7M views • 10 years ago
WIRED Investigations
A WIRED Future Cities documentary on Shenzhen, covering its hardware-prototyping culture and shanzhai copycat manufacturing. It looks at how the city's ecosystem evolved and what the rest of the world can learn.
36C3 -  Open Source is Insufficient to Solve Trust Problems in Hardware1:00:46

36C3 - Open Source is Insufficient to Solve Trust Problems in Hardware

13K views • 6 years ago
media.ccc.de
A 36C3 talk by Bunnie Huang arguing that open source is necessary but not sufficient for trustworthy hardware, because verifying hardware is destructive and so creates a time-of-check/time-of-use gap. It surveys supply chain security and classes of hardware attacks, and presents the Betrusted approach to narrowing that gap.
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

400K views • 5 years ago
Retro Game Mechanics Explained
Retro Game Mechanics Explained shows how the Atari 2600 draws images with almost no video memory, by having the CPU race the CRT beam line by line. It walks through the techniques in detail.
Topic match · Game history & retro gaming
CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”1:19:52

CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”

264K views • 10 years ago
CppCon
Jason Turner's CppCon 2016 talk builds a simple Commodore 64 game using C++17, showing how constexpr and const let a modern compiler produce tight 6502 code. He walks through assembly output to show abstractions being optimized away.
Topic match · Demoscene & retrocomputing
FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)18:20

FIXING the ENTIRE SM64 Source Code (INSANE N64 performance)

3.2M views • 4 years ago
Kaze Emanuar
Kaze Emanuar explains how he rewrote and optimized the Super Mario 64 source code so it runs far faster on real N64 hardware. He covers performance bottlenecks and fixes in detail for his ROM hacks.
Topic match · Game history & retro gaming
RetroAhoy: The Secret of Monkey Island1:13:54

RetroAhoy: The Secret of Monkey Island

3.2M views • 8 years ago
Ahoy
A roughly 75-minute video essay from Ahoy's RetroAhoy series on the making and history of The Secret of Monkey Island. It covers the small LucasArts team, the game's development and its sequel.
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

5.7M views • 11 years ago
The 8-Bit Guy
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.
Topic match · Demoscene & retrocomputing
SymbOS MP3MSX Demostration12:56

SymbOS MP3MSX Demostration

6K views • 15 years ago
karloch
A demonstration of SymbOS, a multitasking operating system for 8-bit Z80 machines, running on a real MSX turboR with an MP3MSX card and a CF IDE interface. It shows the OS playing audio and running a graphical desktop on very old hardware, captured from the real machine and not an emulator.
Topic match · Demoscene & retrocomputing
How I implemented MegaTextures on real Nintendo 64 hardware8:51

How I implemented MegaTextures on real Nintendo 64 hardware

398K views • 3 years ago
James Lambert
James Lambert demos a MegaTexture-style technique running on real Nintendo 64 hardware, built for an N64Brew game jam. It streams high-resolution textures onto stained-glass scenes on the console.
Big Ideas: Don't get any -- by James Houston3:55

Big Ideas: Don't get any -- by James Houston

1.1M views • 18 years ago
James Houston
James Houston's entry to Radiohead's Nude remix contest, performing the 6/8, 63bpm song on obsolete hardware such as hard drives, a dot matrix printer, a scanner and a ZX Spectrum.
Topic match · Demoscene & retrocomputing
C++ Weekly - Ep 19 C++14 For The Commodore 6417:13

C++ Weekly - Ep 19 C++14 For The Commodore 64

25K views • 10 years ago
C++ Weekly With Jason Turner
An episode of C++ Weekly in which Jason Turner shows modern C++14 compiling to the Commodore 64's 6502. It demonstrates writing efficient high-level code for 8-bit hardware.
Topic match · Demoscene & retrocomputing
Exposing FRAUD And DECEPTION In The Retro Video Game Market52:22

Exposing FRAUD And DECEPTION In The Retro Video Game Market

2.8M views • 5 years ago
Karl Jobst
Karl Jobst investigates the retro video game bubble, examining who caused it, who profits, and how graders and auction houses like Wata Games and Heritage inflate prices. It runs almost an hour.
Sonic behind waterfall - RetroArch shader comparison1:15

Sonic behind waterfall - RetroArch shader comparison

30K views • 9 years ago
PenguinWeirdness
A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.
Windows 11 on Pentium 438:59

Windows 11 on Pentium 4

839K views • 3 years ago
Enderman
Enderman gets Windows 11 running on a Pentium 4 system with a Radeon HD 5870 and 8 GB of DDR2. It explores how an unsupported, ancient CPU can be made to work by using the rare last Pentium 4 variant and a registry flag.
Topic match · Demoscene & retrocomputing
USENIX ATC '21/OSDI '21 Joint Keynote Address-It's Time for Operating Systems to Rediscover Hardware1:06:20

USENIX ATC '21/OSDI '21 Joint Keynote Address-It's Time for Operating Systems to Rediscover Hardware

46K views • 5 years ago
USENIX
Timothy Roscoe of ETH Zurich delivers the joint USENIX ATC/OSDI 2021 keynote arguing that operating systems must reckon with modern hardware, which is a heterogeneous collection of processors, firmware and coprocessors rather than a simple machine. It shows how much runs below and beside Linux.
Reverse emulating the NES to give it SUPER POWERS!22:21

Reverse emulating the NES to give it SUPER POWERS!

1.1M views • 8 years ago
suckerpinch
Tom Murphy (suckerpinch) shows 'reverse emulation', using a Raspberry Pi in an NES cartridge to give an unmodified NES new abilities such as playing SNES games. The video starts in a strange way and gets stranger.
Topic match · Game history & retro gaming
Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon21:04

Apollo Guidance Computer Part 1: Restoring the computer that put man on the Moon

588K views • 7 years ago
CuriousMarc
The first episode of CuriousMarc's series restoring a real Apollo Guidance Computer, led by AGC expert Mike Stewart. They set up a makeshift lab in a Houston hotel room to open up a rare machine owned by a private collector.
Topic match · Demoscene & retrocomputing
TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)8:24

TiTAN - Overdrive 2 (RGB 50fps) - SEGA Mega Drive - Revision 2017 (1st Place)

305K views • 9 years ago
Oerg866
Overdrive 2 by TiTAN, a Sega Mega Drive demo that won first place in the Oldskool competition at Revision 2017. It shows effects and 3D graphics on the stock console.
Topic match · Demoscene & retrocomputing
The Only Famous Motherboard1:03:23

The Only Famous Motherboard

266K views • 2 years ago
Cathode Ray Dude - CRD
Cathode Ray Dude's hour-long retrospective on the ABIT BP6, the dual-Celeron motherboard. He covers early multiprocessing, its legend, a build, running NT 4, benchmarks and the pros and cons of early SMP.
Topic match · Demoscene & retrocomputing
XAYAX - Bang! (ATARI VCS 2600 demo)8:05

XAYAX - Bang! (ATARI VCS 2600 demo)

124K views • 12 years ago
MEGA - Museum of Electronic Games & Art
Bang! is an Atari 2600 demo by XAYAX that won first place at the Revision 2014 oldschool demo competition. It fits into a 32k ROM using F8SC bankswitching.
Topic match · Demoscene & retrocomputing
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG12:40

Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG

906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
Topic match · Game history & retro gaming
Polyend Tracker // Review and Full Tutorial from Sample to Song49:04

Polyend Tracker // Review and Full Tutorial from Sample to Song

355K views • 6 years ago
loopop
Loopop reviews the Polyend Tracker hardware tracker-style sequencer and walks through a tutorial from sampling to finishing a song. It covers most of the device's features.
Topic match · Demoscene & retrocomputing
Building my dream computer - Part 120:37

Building my dream computer - Part 1

3M views • 7 years ago
The 8-Bit Guy
The 8-Bit Guy proposes building his dream retro computer, an expandable C64-like machine using sourceable parts and modern I/O, which became the Commander X16 project.
Topic match · Demoscene & retrocomputing
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
Topic match · Game history & retro gaming
Upgrading From Windows 1.0 to Windows 8 On Actual Hardware1:14:16

Upgrading From Windows 1.0 to Windows 8 On Actual Hardware

7.3M views • 13 years ago
Jacob Aaronson
A 74-minute video of upgrading Windows 1.0 through every release up to Windows 8 on a real netbook rather than in a virtual machine.
Java on a 1000 Cores - Tales of Hardware / Software CoDesign1:12:02

Java on a 1000 Cores - Tales of Hardware / Software CoDesign

23K views • 17 years ago
Google TechTalks
Cliff Click of Azul Systems gives a Google Tech Talk on running Java business applications on a machine with about a thousand cores. He covers hardware and software codesign, including garbage collection hardware and the JIT.
How I hacked a hardware crypto wallet and recovered $2 million32:18

How I hacked a hardware crypto wallet and recovered $2 million

10M views • 4 years ago
Joe Grand
Joe Grand recounts being hired to hack a Trezor One hardware wallet and recover $2 million of cryptocurrency. He describes three months of experimentation, voltage glitching, failures and high-stakes attempts with only one chance to get it right.
Trends in Deep Learning Hardware: Bill Dally (NVIDIA)1:10:58

Trends in Deep Learning Hardware: Bill Dally (NVIDIA)

32K views • 2 years ago
Paul G. Allen School
Bill Dally of NVIDIA gives a University of Washington lecture on trends in deep learning hardware. It covers numeric formats, specialized instructions, energy per operation and co-design of hardware and software.
GOD MODE UNLOCKED - Hardware Backdoors in x86 CPUs51:00

GOD MODE UNLOCKED - Hardware Backdoors in x86 CPUs

319K views • 8 years ago
Black Hat
Christopher Domas's Black Hat talk demonstrates a hardware backdoor in a third-party x86 processor, a hidden core that grants root from userland. He uses it to discuss how feasible broader hardware backdoors might be.
The Fastest Apple Mac is an Amiga - Fact or Fiction?13:33

The Fastest Apple Mac is an Amiga - Fact or Fiction?

247K views • 8 years ago
The Retro Collective
RMC tests running a classic 68k Mac environment through emulation on an accelerated Amiga and compares it to real Mac hardware. It explores whether an Amiga can be the fastest classic Mac.
Topic match · Demoscene & retrocomputing
Kefrens - Desert Dream - Amiga Demo (HD 50fps)13:19

Kefrens - Desert Dream - Amiga Demo (HD 50fps)

192K views • 12 years ago
RetroDemoScene
Kefrens' Desert Dream, an Amiga demoscene production released at The Gathering in 1993, recaptured in HD at 50fps. It features code, music and graphics by a team of scene members.
Topic match · Demoscene & retrocomputing