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How I implemented MegaTextures on real Nintendo 64 hardware8:51

How I implemented MegaTextures on real Nintendo 64 hardware

398K views • 3 years ago
James Lambert
James Lambert demos a MegaTexture-style technique running on real Nintendo 64 hardware, built for an N64Brew game jam. It streams high-resolution textures onto stained-glass scenes on the console.
Ted Nelson demonstrates Xanadu Space7:32

Ted Nelson demonstrates Xanadu Space

84K views • 18 years ago
photonhunter
Ted Nelson demonstrates Xanadu Space, his software for representing hypertext in three-dimensional space with linked, referenced content fragments.
How H&M’s Recycling Machines Make New Clothes From Used Apparel | World Wide Waste8:53

How H&M’s Recycling Machines Make New Clothes From Used Apparel | World Wide Waste

3.4M views • 5 years ago
Business Insider
A Business Insider World Wide Waste episode on H&M's garment recycling machines, which turn used clothing into new apparel. It asks whether a fast fashion company can solve the waste problem it helped create.
MC Frontalot - It Is Pitch Dark5:09

MC Frontalot - It Is Pitch Dark

1.2M views • 19 years ago
MC Frontalot
MC Frontalot's nerdcore rap about the text adventure Zork, made for Jason Scott's Get Lamp documentary and featuring a cameo by Steve Meretzky. It was filmed over an evening in a basement.
Xanadu Basics 1a - VISIBLE CONNECTION12:23

Xanadu Basics 1a - VISIBLE CONNECTION

20K views • 8 years ago
TheTedNelson
Ted Nelson explains the original Xanadu hypertext idea of visible connection, the notion that links between documents should be shown and preserved. He argues that the Web and current document standards lost this concept.
The 8pen4:11

The 8pen

1.1M views • 16 years ago
8pen
A demo of the 8pen, a gesture-based keyboard replacement for touchscreens that lets users enter text by moving around a circle. It is meant for phones, remotes and game controllers and mimics handwriting.
How A Blind Developer Uses Visual Studio7:09

How A Blind Developer Uses Visual Studio

156K views • 8 years ago
Coding Tech
Saqib Shaikh, a blind developer, shows how he writes and debugs code in Visual Studio 2017 using a screen reader. The short demo shows an expert doing ordinary developer tasks.
Leap Technology17:34

Leap Technology

25K views • 15 years ago
aamoviebb
A promotional video for Leap, the navigation technology invented by Jef Raskin, demonstrated on the Canon Cat computer around 1987. It shows keyboard-driven search and cursor positioning in place of a mouse.
I Tried Turning Games Into Text18:18

I Tried Turning Games Into Text

571K views • 2 years ago
Acerola
Acerola explores building a shader that turns games into ASCII art, walking through techniques such as brightness mapping and edge detection to see whether it looks good.
Canon Cat6:15

Canon Cat

17K views • 12 years ago
Storia Informatica
A short Italian-language clip about the Canon Cat, a text-oriented personal computer from Canon designed by Jef Raskin, who started the Macintosh project. It shows the machine in use.
Why PlayStation 1 Graphics Warped and Wobbled so much | MVG12:36

Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

2.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer explains why PlayStation 1 graphics warped and jittered, comparing it with the Nintendo 64. The causes are affine texture mapping and the lack of sub-pixel vertex precision.
1968 “Mother of All Demos” by SRI’s Doug Engelbart and Team5:36

1968 “Mother of All Demos” by SRI’s Doug Engelbart and Team

302K views • 7 years ago
SRI
Highlights from Doug Engelbart's December 1968 demonstration at SRI, the first public showing of the mouse, hypertext, windows, real-time collaborative editing and shared-screen teleconferencing. This is a roughly six-minute condensed version of the full demo.
Computers for Cynics 0 - The Myth of Technology14:46

Computers for Cynics 0 - The Myth of Technology

33K views • 14 years ago
TheTedNelson
The opening episode of Ted Nelson's Computers for Cynics series, in which he casts doubt on conventional accounts of computer basics. He argues that conventions and packaging are mistaken for technology.
Where GREP Came From - Computerphile10:07

Where GREP Came From - Computerphile

1.3M views • 8 years ago
Computerphile
Brian Kernighan explains how grep came to be, written overnight by Ken Thompson, and how it got its name from the ed command g/re/p. He also covers the lineage from QED to ed that led to it.
Ted Nelson's Eulogy for Douglas Engelbart7:26

Ted Nelson's Eulogy for Douglas Engelbart

17K views • 12 years ago
Computer History Museum
Ted Nelson's short eulogy for Douglas Engelbart, delivered at the Computer History Museum in 2013, reflecting on his friend and Engelbart's ideas.
"Silicon Valley Story"  — a Very Short Romantic Comedy by Ted Nelson9:27

"Silicon Valley Story" — a Very Short Romantic Comedy by Ted Nelson

6K views • 16 years ago
TheTedNelson
A short romantic comedy by Ted Nelson about the 'microcircuitry of love', with Doug Engelbart as his father and Stewart Brand as the villainous CEO.
Sunspring | A Sci-Fi Short Film Starring Thomas Middleditch9:03

Sunspring | A Sci-Fi Short Film Starring Thomas Middleditch

1.5M views • 10 years ago
Ars Technica
Sunspring is a sci-fi short film starring Thomas Middleditch. Its screenplay was written by an LSTM neural network trained on sci-fi scripts, and the team shot and edited it in 48 hours.
Ch(e)at GPT? - Computerphile13:52

Ch(e)at GPT? - Computerphile

617K views • 3 years ago
Computerphile
Computerphile video in which Mike Pound explains a University of Maryland paper on watermarking LLM output. The method biases token choices so generated text can later be detected statistically.
Computers for Cynics 2 - It All Went Wrong at Xerox PARC14:02

Computers for Cynics 2 - It All Went Wrong at Xerox PARC

23K views • 14 years ago
TheTedNelson
Ted Nelson, in his Computers for Cynics series, gives a critical history of Xerox PARC's vision of personal computing. He lists what he sees as the limitations and wrong turns in PARC's approach to the desktop and documents.
Intentional Programming demo (Part 2) - Compiler10:01

Intentional Programming demo (Part 2) - Compiler

4K views • 20 years ago
dftube
Part 2 of an old Microsoft Research demo of Intentional Programming, showing the compiler side of a system that stores programs as abstract structure rather than text. The uploader says the companion editor clip is clearer.
Vectors | Chapter 1, Essence of linear algebra9:52

Vectors | Chapter 1, Essence of linear algebra

13M views • 10 years ago
3Blue1Brown
The first chapter of 3Blue1Brown's Essence of Linear Algebra series, introducing vectors with animated geometric visuals. It begins a series that builds intuition for linear algebra from the basics.
The Egg - A Short Story8:06

The Egg - A Short Story

36.5M views • 7 years ago
Kurzgesagt – In a Nutshell
Kurzgesagt animates Andy Weir's short story The Egg, in which a person learns that they are every human who has ever lived. It adds music and narration to the original text.
CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"14:47

CppCon 2015: Greg Law " Give me 15 minutes & I'll change your view of GDB"

271K views • 11 years ago
CppCon
Greg Law's 15-minute CppCon 2015 lightning talk shows what GDB can do beyond basic use, including its text user interface and reverse debugging.
Symbolics Lisp Machine demo Jan 201313:43

Symbolics Lisp Machine demo Jan 2013

52K views • 13 years ago
Kalman Reti
Symbolics developer Kalman Reti gives a short introductory demo of a Symbolics Lisp Machine running Genera in an emulator. It shows the context-aware command line, typed on-screen objects, and the live-editable system, including swapping in a C-compiled JPEG decoder.
Characters, Symbols and the Unicode Miracle - Computerphile9:37

Characters, Symbols and the Unicode Miracle - Computerphile

2.1M views • 13 years ago
Computerphile
Tom Scott explains for Computerphile how Unicode and UTF-8 grew out of messy older character encodings to become the web's standard. It covers why the design works and how it handles worldwide text.
Worst Nuclear Accidents in History9:13

Worst Nuclear Accidents in History

10.9M views • 5 years ago
Kurzgesagt – In a Nutshell
Kurzgesagt compares how many people nuclear accidents have killed against other energy sources. It walks through the worst nuclear accidents and puts their death tolls in context per unit of energy.
.kkrieger - The FPS Game in 96KB (Full Gameplay)7:16

.kkrieger - The FPS Game in 96KB (Full Gameplay)

528K views • 16 years ago
Daniel Hands
Full gameplay of .kkrieger, a first-person shooter by Farbrausch that fits into a 96KB executable by generating its textures, models and sounds procedurally.
Bret Victor - Seeing Spaces15:12

Bret Victor - Seeing Spaces

21K views • 11 years ago
Colin McDonnell
Bret Victor's talk proposing a new kind of maker space built for seeing and understanding a project's behavior: inside it, across time and across possibilities. It argues for scientific understanding over recipes and rules of thumb.
Lars Andersen: A new level of archery5:52

Lars Andersen: A new level of archery

62.6M views • 11 years ago
larsandersen23
Archer Lars Andersen demonstrates fast, accurate shooting techniques he says he revived from historical art and texts, arguing Hollywood archery is not historical.
Farbrausch - fr-041: debris. [HD]7:15

Farbrausch - fr-041: debris. [HD]

229K views • 17 years ago
kb
Debris by Farbrausch, the winner of the Breakpoint 2007 demo competition. All of its 3D visuals, textures and music come from a single 177 KB executable.
Did Nintendo really forget to Optimize Super Mario 64 ? | MVG13:14

Did Nintendo really forget to Optimize Super Mario 64 ? | MVG

1.3M views • 6 years ago
Modern Vintage Gamer
Modern Vintage Gamer examines the claim from the Super Mario 64 decompilation project that the game shipped unoptimized, and puts it in the context of 1996 N64 development.
NOTCURSES III: THE SAGA CONTINUES (1080P)6:46

NOTCURSES III: THE SAGA CONTINUES (1080P)

46K views • 5 years ago
Nick Black
A seven-minute demo from the author of Notcurses, a C library for text user interfaces. It shows the 2.3.0 release, which adds Sixel and Kitty bitmap graphics integrated into its multiplane character-graphics model.
Blender 3.0 Beginner Tutorial - Part 116:43

Blender 3.0 Beginner Tutorial - Part 1

9.3M views • 4 years ago
Blender Guru
Blender Guru's beginner tutorial series, in which you model, light, texture and render a donut while learning Blender's core features. This is Part 1 of the Blender 3.0 version.
Do we have to accept Quantum weirdness? De Broglie Bohm Pilot Wave Theory explained12:00

Do we have to accept Quantum weirdness? De Broglie Bohm Pilot Wave Theory explained

125K views • 9 years ago
Looking Glass Universe
Looking Glass Universe explains de Broglie-Bohm pilot wave theory (Bohmian mechanics) as an alternative to the standard interpretation of quantum mechanics. The video lays out the pros and cons of the theory and links to related videos on contextuality and entanglement.
Which key is the saddest?9:07

Which key is the saddest?

1.3M views • 9 years ago
Adam Neely
Musician Adam Neely examines whether certain keys sound sadder than others, looking at the history of tuning systems and temperaments and at how instrument timbre shapes the emotional character we hear. It draws on historical aesthetics writing and audio examples.
How Music Works 1 - Melody - Part 19:57

How Music Works 1 - Melody - Part 1

810K views • 18 years ago
timegrinder
The first part of a four-part Channel 4 (UK) documentary series presented by Howard Goodall, this episode covers melody and why tunes affect us so deeply. It explains how melody works in Western music with historical background and music theory.
Jordan Peterson - Pareto Distributions5:15

Jordan Peterson - Pareto Distributions

246K views • 9 years ago
Bite-sized Philosophy
A short clip of Jordan Peterson explaining Pareto distributions, using Soviet farm collectivization and the resulting famine as context. It also covers how outcomes concentrate in a few people.
Lisp Editing in the 80s - Interlisp SEdit4:54

Lisp Editing in the 80s - Interlisp SEdit

9K views • 9 years ago
thoughtupquick
A short demo of SEdit, the structure editor for Interlisp-D on Xerox Lisp machines in the 1980s, which edits code as trees rather than text.
Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects5:00

Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects

887K views • 14 years ago
DisneyResearchHub
Disney Research presents Touche, a swept frequency capacitive sensing technique that recognizes complex hand and body configurations, and adds touch sensitivity to humans, liquids and everyday objects.
What is a genocide?7:33

What is a genocide?

82K views • 2 years ago
Anders Puck Nielsen
Anders Puck Nielsen clears up common misunderstandings about what legally counts as genocide, then compares the situation in Gaza with the genocide case against Putin. The chapters cover the definition, individual intent, and the two case comparisons.