HackerTube
HomeLongsLikedHistoryWatch laterCategoriesPlaylistsSettings

game engine

Interview×Play all on YouTube

Upload date

Past year2020s2010s2000s

Type

TalkLectureExplainerTutorialDocumentaryInterviewDemoCommentaryComedyMusic

Duration

Under 4 minutes4-20 minutes20-60 minutesOver 1 hour

Features

Hidden gemsEvergreen only

Sort by

RelevanceRecently recommendedUpload dateOldest firstView countLike ratioMost recommended
HandmadeCon 2015 - Mike Acton1:11:48

HandmadeCon 2015 - Mike Acton

102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Topic match · Game programming & engines
HandmadeCon 2015 - Pat Wyatt1:07:22

HandmadeCon 2015 - Pat Wyatt

33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
Topic match · Game programming & engines
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Topic match · Game programming & engines
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
Topic match · Game programming & engines
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Game programming & engines
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica10:18

How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica

317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica7:24

How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica

3.2M views • 8 years ago
Ars Technica
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it. Players slaughtered the animals and also broke the in-game economy.
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
Topic match · Game programming & engines
Elon Musk Explains SpaceX's Raptor Engine!41:22

Elon Musk Explains SpaceX's Raptor Engine!

2.8M views • 4 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut gets a close-up walkthrough of SpaceX's Raptor 2 engine from Elon Musk at Starbase. They cover how Raptor 2 was simplified and upgraded relative to Raptor 1, including cooling and thrust vectoring details.
Does John Conway hate his Game of Life?6:54

Does John Conway hate his Game of Life?

1M views • 12 years ago
Numberphile
John Conway talks in a short Numberphile interview about his mixed feelings toward the Game of Life, his most famous invention. He says he is not especially pleased that it overshadowed his other work.
The Secrets of Monkey Island - An Evening With Ron Gilbert5:38:11

The Secrets of Monkey Island - An Evening With Ron Gilbert

71K views • 5 years ago
The Video Game History Foundation
A very long livestream in which Ron Gilbert and Frank Cifaldi look at the making of The Secret of Monkey Island, including its SCUMM source code, which they edit and recompile live.
E3 12: John Carmack's VR Presentation13:46

E3 12: John Carmack's VR Presentation

30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
Topic match · Game programming & engines
Starbase Tour with Elon Musk [PART 1 // Summer 2021]53:17

Starbase Tour with Elon Musk [PART 1 // Summer 2021]

7.1M views • 5 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut tours SpaceX's Starbase with Elon Musk as guide. They cover the high bay, grid fins, Raptor V2, the HLS lander and stage separation, and Musk explains his engineering management process.
A conversation with Elon Musk about Starship17:06

A conversation with Elon Musk about Starship

3.2M views • 7 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut talks with Elon Musk right after Musk's 2019 Starship presentation. Musk discusses Starship's design, why SpaceX favors conventional engines over aerospikes, and how deleting parts and processes speeds up development.
Matt Talks About WordPress Situation27:01

Matt Talks About WordPress Situation

211K views • 2 years ago
The PrimeTime
Matt Mullenweg joins ThePrimeagen's Twitch stream to discuss the WordPress and WP Engine dispute, including trademark use and contributions.
Blink Questions Answered31:31

Blink Questions Answered

35K views • 13 years ago
Google for Developers
A Google Developers Q&A in which Blink engineering leads and the PM answer the community's top questions about the new Blink rendering engine forked from WebKit.
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview23:20

Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview

2M views • 6 years ago
/noclip
A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.
Google Engineer on His Sentient AI Claim10:34

Google Engineer on His Sentient AI Claim

3.9M views • 4 years ago
Bloomberg Tech
Bloomberg Technology interviews Google engineer Blake Lemoine about the experiments that led him to believe LaMDA was sentient and why he was placed on administrative leave. He also raises concerns about AI ethics at Google.
Starbase Tour with Elon Musk [PART 2 // Summer 2021]1:01:19

Starbase Tour with Elon Musk [PART 2 // Summer 2021]

4.3M views • 5 years ago
Everyday Astronaut
Everyday Astronaut takes a tour of SpaceX's Starbase with Elon Musk as guide. Topics include the Raptor engines, launch escape systems, the heat shield and the first orbital test.
Sandy Munro's Tesla Deep Dive - Autoline After Hours 4471:41:36

Sandy Munro's Tesla Deep Dive - Autoline After Hours 447

182K views • 7 years ago
Autoline Network
Engineer Sandy Munro joins an Autoline panel for a 100-minute deep dive on Tesla's design and manufacturing, including the Model 3 and its motors.
Visiting SpaceX & Meeting Elon Musk [Munro Clip]9:25

Visiting SpaceX & Meeting Elon Musk [Munro Clip]

94K views • 5 years ago
Munro Live
A clip of Sandy Munro, a veteran automotive engineer, describing his visit to a SpaceX Starship design review and meeting Elon Musk. He says he was struck by how deeply Musk is involved in engineering.
Я позвонил своему убийце. Он признался33:21

Я позвонил своему убийце. Он признался

32.9M views • 5 years ago
Алексей Навальный
Alexei Navalny phones an FSB chemical-weapons specialist, posing as a senior official, and gets him to describe the 2020 Novichok poisoning and its cover-up. The video is in Russian; HN commenters point to English subtitles.
Last Witness to President Abraham Lincoln Assassination I've Got A Secret7:18

Last Witness to President Abraham Lincoln Assassination I've Got A Secret

16.6M views • 10 years ago
HistoryFlicks4u
A 1956 episode clip of the game show I've Got a Secret in which 95-year-old Samuel J. Seymour appears as the mystery guest. He was the last living eyewitness to Lincoln's assassination at Ford's Theater, and the panel tries to guess his secret.
We Play Doom With John Romero1:30:33

We Play Doom With John Romero

854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
What is it Like to Work for Elon Musk?11:57

What is it Like to Work for Elon Musk?

5.6M views • 6 years ago
JRE Clips
A 12-minute clip from Joe Rogan's podcast in which former NASA astronaut Garrett Reisman describes working for Elon Musk at SpaceX. He discusses Musk's engineering breadth, his Mars-focused decision making and the stress of the job.
Sam Altman: OpenAI CEO on GPT-4, ChatGPT, and the Future of AI | Lex Fridman Podcast #3672:23:57

Sam Altman: OpenAI CEO on GPT-4, ChatGPT, and the Future of AI | Lex Fridman Podcast #367

6.8M views • 3 years ago
Lex Fridman
Lex Fridman's long interview with OpenAI CEO Sam Altman about GPT-4, ChatGPT, and the future of AI. Topics include models as reasoning engines, AI risk, and consciousness.
The Mind Behind Linux | Linus Torvalds | TED21:31

The Mind Behind Linux | Linus Torvalds | TED

6.9M views • 10 years ago
TED
TED curator Chris Anderson interviews Linus Torvalds about his personality, his engineer's pragmatism, and the creation of Linux and Git. Torvalds also discusses taste in code and why he open sourced Linux.
[7] Jim Keller, Silicon Wizard 🧙‍♂️1:37:12

[7] Jim Keller, Silicon Wizard 🧙‍♂️

67K views • 5 years ago
TechTechPotato
Ian Cutress interviews chip architect Jim Keller about his time at AMD, Intel and elsewhere, management advice, design approach, Moore's Law and x86 versus Arm.
Elon Musk Interview: 1-on-1 with Sandy Munro48:59

Elon Musk Interview: 1-on-1 with Sandy Munro

3.5M views • 5 years ago
Munro Live
Sandy Munro interviews Elon Musk at Boca Chica about Tesla production, mega-castings, seats, structural battery packs and the difficulty of mass production.
Jeff Hawkins: Thousand Brains Theory of Intelligence | Lex Fridman Podcast #252:09:42

Jeff Hawkins: Thousand Brains Theory of Intelligence | Lex Fridman Podcast #25

329K views • 7 years ago
Lex Fridman
Lex Fridman interviews Jeff Hawkins, founder of Numenta and author of On Intelligence, about the Thousand Brains Theory and reverse-engineering the neocortex. They also cover Hierarchical Temporal Memory and brain-inspired AI architectures.
3dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell2:35:32

3dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell

51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.
2017/08/08: James Damore and his Google Memo on Diversity  (complete)51:10

2017/08/08: James Damore and his Google Memo on Diversity (complete)

656K views • 9 years ago
Jordan B Peterson
Jordan Peterson's roughly 50-minute interview with James Damore, the fired Google engineer, going through his diversity memo nearly line by line. The description links the scientific literature behind the claims.
The Great 202 Jailbreak - Computerphile19:55

The Great 202 Jailbreak - Computerphile

532K views • 12 years ago
Computerphile
Computerphile with Professor Brailsford on how a 1979 Bell Labs team reverse engineered a Linotron 202 phototypesetter over a summer to get high-quality print output. It covers typesetting history and the later 2013 rebuild of the famous vacation memo.
Oral History of Chuck Peddle3:55:45

Oral History of Chuck Peddle

42K views • 7 years ago
Computer History Museum
A Computer History Museum oral history of Chuck Peddle, the engineer behind the 6502 and the Commodore PET, covering his career from GE through Motorola and MOS Technology. It runs nearly four hours.
CNN, Feynman and the Challenger disaster11:50

CNN, Feynman and the Challenger disaster

692K views • 11 years ago
vsrr83
A June 1986 CNN interview with physicist Richard Feynman about the Challenger disaster and the management failures he found while serving on the investigating commission.
Oral History of William David "Bill" Mensch Jr.2:39:39

Oral History of William David "Bill" Mensch Jr.

12K views • 11 years ago
Computer History Museum
A Computer History Museum oral history with Bill Mensch, designer of the 6502 and 65816, covering his path from a Pennsylvania farm through Motorola and later work.
Comparing Tesla, Ford, & VW's Electrical Architectures41:44

Comparing Tesla, Ford, & VW's Electrical Architectures

381K views • 5 years ago
Munro Live
Sandy Munro sits down with engineers from 3IS to compare the electrical architectures of the Tesla Model Y, Ford Mach-E and VW ID.4. They discuss ECU counts, bus architectures and what the differences mean for cost and integration.
Moore's Law is Not Dead (Jim Keller) | AI Podcast Clips26:02

Moore's Law is Not Dead (Jim Keller) | AI Podcast Clips

172K views • 6 years ago
Lex Fridman
A clip from Lex Fridman's podcast in which chip architect Jim Keller argues that Moore's Law is not dead and that transistor scaling still has lots of room. He also discusses how to break down hard problems.
AAA THE F-35 IS A LEMON PIERRE SPREY (RUNAWAY FIGHTER) FIFTH ESTATE EXTENDED INTERVW10:40

AAA THE F-35 IS A LEMON PIERRE SPREY (RUNAWAY FIGHTER) FIFTH ESTATE EXTENDED INTERVW

975K views • 13 years ago
BELAIR2000
An extended Fifth Estate interview with Pierre Sprey, designer of the A-10 and a key figure behind the F-16, arguing the F-35 is an over-engineered, expensive failure.