input validation
46:54"Write a single library to handle all input devices, it'll be easy" they said...
21K views • 6 years ago
linux.conf.au
Peter Hutterer's linux.conf.au 2020 talk on creating libinput, the unified userspace input library, and the difficulties of handling the many quirks of input devices.
15:26Stephen Krashen: Language Acquisition and Comprehensible Input
186K views • 10 years ago
Tarek Hamza
A lecture from the 1980s by linguist Stephen Krashen on how people acquire language. He explains his comprehensible input hypothesis for second-language acquisition.
59:2328c3: The Science of Insecurity
42K views • 14 years ago
28c3
Meredith Patterson and Sergey Bratus argue that networked software stays insecure because protocols and inputs are too complex to recognize safely. They propose using formal language theory and grammars to build secure, verifiable input handling.
2:11DIY haptic input knob: BLDC motor + round LCD
2.9M views • 4 years ago
scottbez1
A two-minute demo of SmartKnob View, an open-source input knob built from a brushless gimbal motor, magnetic encoder and round LCD. Closed-loop torque control gives software-defined detents and end stops.
4:11The 8pen
1.1M views • 16 years ago
8pen
A demo of the 8pen, a gesture-based keyboard replacement for touchscreens that lets users enter text by moving around a circle. It is meant for phones, remotes and game controllers and mimics handwriting.
16:26So you think you can validate email addresses A journey down RFC5321
27K views • 8 years ago
FOSDEM
Stavros Korokithakis gives a FOSDEM 2018 talk on how hard it is to validate email addresses properly, taking a tour through RFC 5321.
43:40DEF CON 29 - Richard Henderson - Old MacDonald Had a Barcode, E I E I CAR
18K views • 5 years ago
DEFCONConference
A DEF CON 29 talk by Richard Henderson about encoding the EICAR antivirus test string into QR codes and barcodes and scanning them at real systems. Many systems that do not expect such input misbehave or collapse, including a parking garage system.
3:23Applied Sciences Group: High Performance Touch
1.4M views • 14 years ago
Microsoft Research
A Microsoft Research demo from TechFest 2012 of a lab touch system that lets viewers feel the effect of different input latencies, down to about 1 ms. It shows how much more responsive dragging feels compared with typical 100 ms touch delay.
15:25Stephen Krashen on Language Acquisition
1.5M views • 16 years ago
Mark Rounds
A 15-minute clip of linguist Stephen Krashen discussing language acquisition, drawn from the 1980s. It presents his input hypothesis and the distinction between acquisition and learning.
6:08Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live
225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
34:21Plover: Thought to Text at 240 WPM
109K views • 13 years ago
Next Day Video
Mirabai Knight's PyCon 2013 talk on Plover, a free cross-platform stenography engine that lets people write at up to 240 WPM on ordinary hardware, including a demo of coding by steno.
3:57Welcome to Project Soli
5.6M views • 11 years ago
Google ATAP
Google ATAP's 2015 introduction to Project Soli, a radar-based sensor on a chip that tracks sub-millimeter hand motions for gesture interaction in small devices.
4:29[HD] Children of Men - Ark of the Arts - "I just don't think about it"
269K views • 10 years ago
Justin Simmons
A scene from Children of Men in which Theo visits Nigel in the Ark of the Arts to get transit papers. It features Nigel's line "I just don't think about it" and a one-handed chorded keyboard.
4:39DropBox Demo
674K views • 18 years ago
theragax
The original five-minute Dropbox demo video, which presented the product's features before a finished product existed. It was aimed at technical early adopters and became famous as a launch strategy.
39:42Ricardo Signes - 闇のEメール伝説
8K views • 15 years ago
yapcasia
Ricardo Signes' YAPC::Asia Tokyo 2011 talk on the legends and horrors of email: how messy the SMTP and email standards are in practice. The first few minutes are Perl-specific, but the rest applies to anyone handling email.
40:00"Agility & Robustness: Clojure spec" by Stuart Halloway
25K views • 10 years ago
Strange Loop Conference
Stuart Halloway shows how Clojure's spec library lets you build programs that are both agile and robust. He covers declarative, predicate-based specification layered on interactive REPL development.
3:15[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15
154K views • 13 years ago
TASVideosChannel
A tool-assisted speedrun of Pokemon Yellow on Game Boy Color that uses glitches and frame-precise inputs to make the game execute an arbitrary program. It was later obsoleted by an improved run.
16:18Computer program that learns to play classic NES games
2.2M views • 13 years ago
suckerpinch
Tom7 explains and demos software that learns to play NES games by finding score patterns in memory and then searching for inputs that raise it. It is the video companion to his SIGBOVIK paper.
6:31SNES Code Injection -- Flappy Bird in SMW
3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
23:46How To Count Past Infinity
29.7M views • 10 years ago
Vsauce
Vsauce's Michael Stevens takes viewers past infinity using transfinite numbers, ordinals and cardinals, with input from mathematician Hugh Woodin. It is a fast-paced, mind-bending tour of different sizes of infinity.
17:34What Everyone Gets Wrong About Gravity
15.6M views • 6 years ago
Veritasium
Veritasium explains, with expert input, that in general relativity gravity is not a force and objects follow straight paths through curved spacetime, including why standing on the ground means you are accelerating.
18:27How to learn any language in six months | Chris Lonsdale | TEDxLingnanUniversity
37.8M views • 12 years ago
TEDx Talks
Chris Lonsdale presents a TEDx talk on how adults can learn a language in about six months, centering on immersion, comprehensible input and a practical learning methodology.
53:46Dasher: information-efficient text entry
7K views • 19 years ago
Google TechTalks
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free. It explains the information-theory reasoning behind the design.
7:45[TAS] Pokémon Yellow - Arbitrary Code Execution
598K views • 9 years ago
MrWint
A tool-assisted speedrun of Pokemon Yellow by MrWint that uses arbitrary code execution to push Game Boy hardware to its limits. Through crafted inputs it injects code and ends up running other programs, such as Tetris, inside the game.
3:09ASCII fluid dynamics -- IOCCC2012 endoh1.c
1.7M views • 12 years ago
Yusuke Endoh
A 3-minute demo of a tiny IOCCC 2012 winning C program that simulates fluid dynamics in an 80x25 terminal, using any text (including its own source) as input. The video shows the simulation running to Handel's Water Music.
48:57Email Hates the Living
3K views • 14 years ago
m
A lightning-style conference talk by Ricardo Signes about the horrors of email: its protocols, formats and decades of accumulated quirks. It is delivered with a humorous horror theme to show why handling email correctly is harder than it looks.
22:13what did you do
1.5M views • 11 months ago
Noodle
Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.
21:27How Many Holes Does a Human Have?
16.2M views • 6 years ago
Vsauce
Vsauce asks how many holes a human has and uses topology to show the answer depends on what counts as a hole, with animations and expert input.
2:05Alan Kay Demos GRaIL
30K views • 17 years ago
Vincent Gable
Alan Kay demonstrates GRaIL, a graphical input language system from around 1968 in which hand-drawn strokes become boxes, connections and dataflow-style programs.
54:42Iowa Swine Day 2022: Agriculture at the End of the World
141K views • 4 years ago
Iowa Pork Industry Center
Peter Zeihan speaks at Iowa Swine Day 2022 on geopolitics, the end of globalization and agriculture. He argues that supply chains, energy and farm inputs are all about to be disrupted.
36:21Pragmatic Unicode, or, How do I stop the pain?
80K views • 14 years ago
Next Day Video
Ned Batchelder's PyCon 2012 talk gives a quick overview of what Unicode is, then focuses on what a Python programmer needs to handle text correctly. It presents the 'Unicode sandwich' strategy: decode bytes at input, work with Unicode internally, encode at output.
12:40Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
906K views • 4 years ago
Modern Vintage Gamer
Modern Vintage Gamer looks at OpenLara, an open source Tomb Raider engine, running on the Game Boy Advance. The video explains how the port achieves playable speeds on the GBA's slow ARM CPU, with input from the developer XProger.
15:01The Problem with Biofuels
2.1M views • 5 years ago
Real Engineering
Real Engineering explains why biofuels, especially corn ethanol, are a poor energy source, looking at energy inputs, efficiency and carbon cost.
4:42Why Your Webcam Still SUCKS!
552K views • 6 years ago
Techquickie
A short Techquickie explainer on why laptop webcams are much worse than phone cameras. It covers sensor size, image processing, and the interface differences between laptops and phones, with input from a Logitech engineer.
2:13Real Life Emoji Keyboard!
735K views • 11 years ago
Tom Scott
Tom Scott shows a full-size real-life emoji keyboard built from 14 keyboards and over 1,000 hand-placed stickers, covering all of Unicode 8.
3:54Deep Visualization Toolbox
270K views • 11 years ago
Jason Yosinski
A short demo of the Deep Visualization Toolbox, which shows the activations inside a convolutional neural network as it processes live camera input. Viewers see individual units responding to edges, faces and text.
4:06Dark Castle (1986) - Original Macintosh Version!
194K views • 19 years ago
Classic Mac Gaming
Gameplay footage of the original 1986 Macintosh version of Dark Castle by Silicon Beach Software. The uploader argues the original is a great game that was tarnished by inferior ports.
6:06The Mystery Of MacBook Speakers
1.3M views • 4 years ago
Dave2D
Dave2D looks at why MacBook speakers sound so much better than those on other laptops, with input from an audio researcher. He compares them against the best Windows laptop speakers.
19:48The Story of Al Baydha: A Regenerative Agriculture in the Saudi Desert. قصة مشروع البيضاء
1.2M views • 6 years ago
Al Baydha
Al Baydha project co-founder Neal Spackman gives a final update nine years in, explaining how desertification followed the loss of indigenous land management and how the land has changed since inputs stopped in 2016. It lists which species worked best.
36:41TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 154
6M views • 10 years ago
Games Done Quick
A tool-assisted run of Brain Age by TASBot, shown at Awesome Games Done Quick 2016. The bot gives deliberately deranged answers while exploiting the game's error-prone recognition.