physics engine
1:11:48HandmadeCon 2015 - Mike Acton
102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
Topic match · Game programming & engines
41:22Elon Musk Explains SpaceX's Raptor Engine!
2.8M views • 4 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut gets a close-up walkthrough of SpaceX's Raptor 2 engine from Elon Musk at Starbase. They cover how Raptor 2 was simplified and upgraded relative to Raptor 1, including cooling and thrust vectoring details.
53:17Starbase Tour with Elon Musk [PART 1 // Summer 2021]
7.1M views • 5 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut tours SpaceX's Starbase with Elon Musk as guide. They cover the high bay, grid fins, Raptor V2, the HLS lander and stage separation, and Musk explains his engineering management process.
3:38:43Stephen Wolfram: Complexity and the Fabric of Reality | Lex Fridman Podcast #234
4.8M views • 5 years ago
Lex Fridman
A long Lex Fridman interview with Stephen Wolfram on complexity, cellular automata, computational irreducibility and the Wolfram Physics Project.
17:06A conversation with Elon Musk about Starship
3.2M views • 7 years ago
Everyday Astronaut
Tim Dodd of Everyday Astronaut talks with Elon Musk right after Musk's 2019 Starship presentation. Musk discusses Starship's design, why SpaceX favors conventional engines over aerospikes, and how deleting parts and processes speeds up development.
9:47Feynman: Mathematicians versus Physicists
882K views • 14 years ago
TehPhysicalist
A ten-minute clip of Richard Feynman describing how mathematicians and physicists differ in their interests and customs. He argues physics rests on visualizing and applying math rather than pure abstraction.
27:01Matt Talks About WordPress Situation
211K views • 2 years ago
The PrimeTime
Matt Mullenweg joins ThePrimeagen's Twitch stream to discuss the WordPress and WP Engine dispute, including trademark use and contributions.
1:06:50HD Feynman: FUN TO IMAGINE complete (with optional Chinese subtitles)
712K views • 6 years ago
Christopher Sykes
A restored HD upload of the 1983 BBC series Fun to Imagine, in which Richard Feynman talks informally about everyday science. Topics include jiggling atoms, fire, rubber bands, magnets, electricity, mirrors, seeing, big numbers and ways of thinking.
31:31Blink Questions Answered
35K views • 13 years ago
Google for Developers
A Google Developers Q&A in which Blink engineering leads and the PM answer the community's top questions about the new Blink rendering engine forked from WebKit.
1:06:50The complete FUN TO IMAGINE with Richard Feynman
5.9M views • 8 years ago
Christopher Sykes
All six episodes of the 1983 BBC series Fun to Imagine, in which Richard Feynman muses on jiggling atoms, fire, rubber bands, magnets, electricity and more. He explains how to think about nature and why imagination is fun.
10:34Google Engineer on His Sentient AI Claim
3.9M views • 4 years ago
Bloomberg Tech
Bloomberg Technology interviews Google engineer Blake Lemoine about the experiments that led him to believe LaMDA was sentient and why he was placed on administrative leave. He also raises concerns about AI ethics at Google.
1:01:19Starbase Tour with Elon Musk [PART 2 // Summer 2021]
4.3M views • 5 years ago
Everyday Astronaut
Everyday Astronaut takes a tour of SpaceX's Starbase with Elon Musk as guide. Topics include the Raptor engines, launch escape systems, the heat shield and the first orbital test.
1:41:36Sandy Munro's Tesla Deep Dive - Autoline After Hours 447
182K views • 7 years ago
Autoline Network
Engineer Sandy Munro joins an Autoline panel for a 100-minute deep dive on Tesla's design and manufacturing, including the Model 3 and its motors.
9:25Visiting SpaceX & Meeting Elon Musk [Munro Clip]
94K views • 5 years ago
Munro Live
A clip of Sandy Munro, a veteran automotive engineer, describing his visit to a SpaceX Starship design review and meeting Elon Musk. He says he was struck by how deeply Musk is involved in engineering.
1:07:22HandmadeCon 2015 - Pat Wyatt
33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
Topic match · Game programming & engines
33:21Я позвонил своему убийце. Он признался
32.9M views • 5 years ago
Алексей Навальный
Alexei Navalny phones an FSB chemical-weapons specialist, posing as a senior official, and gets him to describe the 2020 Novichok poisoning and its cover-up. The video is in Russian; HN commenters point to English subtitles.
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
Topic match · Game programming & engines
23:24How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
Topic match · Game programming & engines
5:14:51John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
1.9M views • 4 years ago
Lex Fridman
A five-hour Lex Fridman interview with John Carmack covering Doom, Quake, VR, AGI, programming, games and rockets.
Topic match · Game programming & engines
2:13:40Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
Topic match · Game programming & engines
13:03How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
Topic match · Game programming & engines
13:46E3 12: John Carmack's VR Presentation
30K views • 14 years ago
Gamereactor
A Gamereactor interview at E3 2012 with John Carmack, who shows his lag-free head-mounted display running DOOM 3 BFG Edition. He discusses what the headset could mean for the games industry.
Topic match · Game programming & engines
4:43Richard Feynman Fire
758K views • 17 years ago
nebulajr
A short clip from a Richard Feynman interview in which he explains fire, describing how burning wood releases sunlight stored by the tree, which built itself mostly from air. It showcases his curiosity and plain-spoken explanations.
7:35Feynman: Magnets (and Why?) FUN TO IMAGINE 4/ higher quality version!
359K views • 8 years ago
Christopher Sykes
A 1983 BBC interview in which Richard Feynman is asked how magnets work and explains why 'why' questions are hard to answer in everyday terms. He reflects on what counts as an explanation and the limits of analogy.
7:33Richard Feynman Magnets
999K views • 17 years ago
nebulajr
A short clip of Richard Feynman answering an interviewer's question about how magnets work, in which he explains why a why-question has no simple answer without a shared frame of reference.
2:43:51Avi Loeb: Aliens, Black Holes, and the Mystery of the Oumuamua | Lex Fridman Podcast #154
6M views • 5 years ago
Lex Fridman
Lex Fridman interviews Harvard astrophysicist Avi Loeb about the interstellar object Oumuamua, aliens and black holes. Loeb lays out his argument that it may be an artifact rather than debris.
7:33Feynman: Magnets FUN TO IMAGINE 4 But see NEW UPDATED file at https://tinyurl.com/ycphc432
1.6M views • 17 years ago
Christopher Sykes
A clip from the BBC Fun to Imagine series in which Richard Feynman is asked how magnets work and explains why 'why' questions depend on a shared framework of understanding and cannot always be answered in layman's terms.
1:28:08Sir Roger Penrose & William Lane Craig • The Universe: How did it get here & why are we part of it?
926K views • 7 years ago
Premier Unbelievable?
Physicist Roger Penrose and philosopher William Lane Craig discuss the origin of the universe on the Unbelievable? show. Topics include Penrose's three realms of reality, conformal cyclic cosmology and whether fine tuning points to a creator.
17:56The Case for String Theory - Sixty Symbols
746K views • 9 years ago
Sixty Symbols
Sixty Symbols interviews Nottingham cosmologist Tony Padilla, who says string theory deserves to be taken seriously. He explains how strings emerged from the equations rather than being invented.
11:57What is it Like to Work for Elon Musk?
5.6M views • 6 years ago
JRE Clips
A 12-minute clip from Joe Rogan's podcast in which former NASA astronaut Garrett Reisman describes working for Elon Musk at SpaceX. He discusses Musk's engineering breadth, his Mars-focused decision making and the stress of the job.
6:36Freeman Dyson - Fermi's rejection of our work (94/157)
257K views • 10 years ago
Web of Stories - Life Stories of Remarkable People
Freeman Dyson recounts how Enrico Fermi rejected his team's meson scattering model, noting that it had too many free parameters. It is the source of the quote about fitting an elephant.
2:23:57Sam Altman: OpenAI CEO on GPT-4, ChatGPT, and the Future of AI | Lex Fridman Podcast #367
6.8M views • 3 years ago
Lex Fridman
Lex Fridman's long interview with OpenAI CEO Sam Altman about GPT-4, ChatGPT, and the future of AI. Topics include models as reasoning engines, AI risk, and consciousness.
2:06Richard Feynman - Names Don't Constitute Knowledge
110K views • 12 years ago
Caitlin Spies
A short excerpt from a 1973 Yorkshire TV film in which Richard Feynman explains that knowing the name of something is not the same as knowing it.
21:31The Mind Behind Linux | Linus Torvalds | TED
6.9M views • 10 years ago
TED
TED curator Chris Anderson interviews Linus Torvalds about his personality, his engineer's pragmatism, and the creation of Linux and Git. Torvalds also discusses taste in code and why he open sourced Linux.
5:31Murray Gell-Mann talks about Richard Feynman
254K views • 14 years ago
Muon Ray
In a short interview clip, physicist Murray Gell-Mann talks about working alongside Richard Feynman at Caltech. He describes how the two men clashed in personality and image despite similar brilliance.
7:33Richard Feynman. Why.
5.5M views • 14 years ago
firewalker
A short clip of Richard Feynman answering an interviewer's question about why magnets repel, explaining that a 'why' question depends on a shared framework of understanding. It illustrates how hard it is to explain fundamentals to a layperson.
1:37:12[7] Jim Keller, Silicon Wizard 🧙♂️
67K views • 5 years ago
TechTechPotato
Ian Cutress interviews chip architect Jim Keller about his time at AMD, Intel and elsewhere, management advice, design approach, Moore's Law and x86 versus Arm.
48:59Elon Musk Interview: 1-on-1 with Sandy Munro
3.5M views • 5 years ago
Munro Live
Sandy Munro interviews Elon Musk at Boca Chica about Tesla production, mega-castings, seats, structural battery packs and the difficulty of mass production.
2:09:42Jeff Hawkins: Thousand Brains Theory of Intelligence | Lex Fridman Podcast #25
329K views • 7 years ago
Lex Fridman
Lex Fridman interviews Jeff Hawkins, founder of Numenta and author of On Intelligence, about the Thousand Brains Theory and reverse-engineering the neocortex. They also cover Hierarchical Temporal Memory and brain-inspired AI architectures.
2:35:323dfx Oral History Panel with Ross Smith, Scott Sellers, Gary Tarolli, and Gordon Campbell
51K views • 12 years ago
Computer History Museum
A Computer History Museum oral history panel with four 3dfx founders on the company's rise with Voodoo Graphics and Glide, and its fall into bankruptcy. It runs about two and a half hours.