repl-driven development
20:59Jim Coplien and Bob Martin Debate TDD
163K views • 14 years ago
alexsmail
Jim Coplien and Bob Martin debate test-driven development and unit testing in an InfoQ video that grew out of a JAOO 2007 dispute. They also touch on design and architecture.
1:11:48HandmadeCon 2015 - Mike Acton
102K views • 10 years ago
Molly Rocket
Mike Acton, in a HandmadeCon 2015 interview with Casey Muratori, discusses game engine development, hiring and learning on your own.
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
5.2M views • 6 years ago
Ars Technica
In Ars Technica's War Stories, Naughty Dog co-founder Andy Gavin explains how the team squeezed Crash Bandicoot onto the original PlayStation. They overwrote Sony library code in RAM, built custom animation compression, and streamed assets around slow seek times.
1:53Richard Feynman on Pseudoscience
363K views • 10 years ago
Jacob Edward
A two-minute clip of Richard Feynman explaining why he considers much of social science pseudoscience. He stresses how easy it is to fool yourself and how much care real knowledge takes.
23:20Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
2M views • 6 years ago
/noclip
A /noclip interview with Tarn Adams of Bay 12 Games about Dwarf Fortress: where the ASCII simulation came from, how it works, and the plans for its Steam release. It includes his telling of the famous bug in which cats were poisoned by alcohol.
23:24How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
2M views • 6 years ago
Ars Technica
Myst co-creator Rand Miller recounts how the HyperCard-built game struggled to run on 1x CD-ROM drives. He and his brother Robyn compressed image and audio data heavily to get acceptable performance. Part of Ars Technica's War Stories series.
2:18:45Michael Levin: Consciousness, Biology, Universal Mind, Emergence, Cancer Research
237K views • 2 years ago
Curt Jaimungal
Curt Jaimungal interviews biologist Michael Levin of Tufts about consciousness, bioelectricity, emergence, and cancer research. The conversation challenges reductionist views of life.
2:13:40Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
246K views • 6 years ago
Ars Technica
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.
1:07:22HandmadeCon 2015 - Pat Wyatt
33K views • 10 years ago
Molly Rocket
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
317K views • 7 years ago
Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
13:03How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
1.2M views • 7 years ago
Ars Technica
Westwood Studios co-founder Louis Castle talks about how pathfinding was solved in Command & Conquer: Tiberian Sun, in an Ars Technica War Stories episode. It also touches on other challenges in Westwood's RTS games.
1:30:33We Play Doom With John Romero
854K views • 12 years ago
IGN
IGN plays through the first episode of the original Doom with its creator John Romero providing commentary. Romero shares stories, design secrets and behind-the-scenes details about the levels, including E1M1.
41:50Two decades of Git: A conversation with creator Linus Torvalds
548K views • 1 year ago
GitHub
GitHub interviews Linus Torvalds on twenty years of Git, from its creation in about ten days as a Linux kernel tool to its role in modern software development. He discusses technical decisions, community contributions and the project's philosophy.
5:50Steve Jobs : Great idea doesn't always translates into great product
106K views • 6 years ago
Investors Archive
A six-minute excerpt from Steve Jobs' 1995 Lost Interview on why a great idea does not automatically become a great product. He says ideas change substantially once you actually build them.
5:38:11The Secrets of Monkey Island - An Evening With Ron Gilbert
71K views • 5 years ago
The Video Game History Foundation
A very long livestream in which Ron Gilbert and Frank Cifaldi look at the making of The Secret of Monkey Island, including its SCUMM source code, which they edit and recompile live.
1:46:51"Money doesn't interest me" - Ton Roosendaal 2017 Interview
1.2M views • 8 years ago
Blender Guru
A long interview by Blender Guru with Ton Roosendaal, creator of Blender. They cover Blender's origins, the move to open source, why Ton is not driven by money, Autodesk, and what sets Blender apart from other open source projects.
14:46Milton Friedman - The Negative Income Tax
569K views • 14 years ago
LibertyPen
A 1968 Firing Line interview in which Milton Friedman explains the negative income tax, a proposal to replace welfare bureaucracy with direct payments.
2:31:38Avie Tevanian: CMU math whiz goes from Mach to NeXT to Apple Software Chief | Oral History Part 1
49K views • 9 years ago
Computer History Museum
A Computer History Museum oral history with Avie Tevanian covering his math talent, work on the Mach microkernel at CMU, joining NeXT, leading NEXTSTEP development and the 1996 Apple acquisition.
43:14Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart
14K views • 13 years ago
DartlangTV
A Channel 9 conversation recorded at GOTO 2012 between Anders Hejlsberg (TypeScript) and Lars Bak (Dart). They discuss the two languages and different approaches to making JavaScript development safer, including runtime type checking.
1:03:56Aalto Talk with Linus Torvalds [Full-length]
2M views • 14 years ago
aaltouniversityace
Linus Torvalds is interviewed at Aalto University in 2012, followed by an audience Q&A. He talks about Linux, kernel development and the desktop, and about Nvidia support. The Q&A has a well-known moment where he is blunt about Nvidia.
9:33Linus Torvalds says GPL v3 violates everything that GPLv2 stood for
515K views • 12 years ago
TFiR
A short TFiR clip of Linus Torvalds explaining why he thinks GPLv3 violates what GPLv2 stood for. He describes why he chose GPLv2 for kernel development and his view of the FSF's approach.
1:27:31Oral History of John Backus
18K views • 13 years ago
Computer History Museum
Grady Booch interviews John Backus, who led the IBM team that created FORTRAN in 1957, for the Computer History Museum in 2006. Backus describes the development of the first successful high-level language and its compiler. The interview runs 88 minutes.
13:10Venture Capital - Silicon Valley Ponzi Scheme - Chamath Palihapitiya
309K views • 6 years ago
MAK - Mudassir Akber Khan
A 13-minute clip from This Week in Startups in which Chamath Palihapitiya describes venture capital as a Ponzi-like scheme driven by fees and inflated valuations among VCs.
24:30Bill Atkinson: Polaroids showing the Evolution of the Lisa GUI
13K views • 1 year ago
Computer History Museum
Bill Atkinson shows and explains his binder of Polaroids taken during Lisa development, documenting how its graphical interface evolved. Recorded at the Computer History Museum.