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Building the Steam Controller2:13

Building the Steam Controller

2.3M views • 10 years ago
Valve
Valve's short video on building the Steam Controller on a heavily automated assembly line, which the company designed itself. It shows the robotic manufacturing process and US final assembly.
GSMT - Dan Holohan, Author: "The Lost Art of Steam Heating"53:21

GSMT - Dan Holohan, Author: "The Lost Art of Steam Heating"

71K views • 11 years ago
The General Society of Mechanics and Tradesmen
Dan Holohan, author of The Lost Art of Steam Heating, talks about the old steam heating systems he learned about from veteran tradesmen. He shares stories and practical lessons on how these systems work, including running steam at low temperatures.
EEVblog #1132 - The 3 Cent Microcontroller!29:49

EEVblog #1132 - The 3 Cent Microcontroller!

257K views • 8 years ago
EEVblog
Dave Jones of EEVblog looks at a sub-3-cent microcontroller from Padauk and other obscure Chinese manufacturers. He shows how to find such parts and where to buy them in stock.
1925 Doble E-20 Steam Car - Jay Leno's Garage27:20

1925 Doble E-20 Steam Car - Jay Leno's Garage

5.1M views • 12 years ago
Jay Leno's Garage
Jay Leno tours and drives a 1925 Doble E-20 steam car, once owned by Howard Hughes, covering how it starts up and runs. It includes a cutaway view of the engine.
Game Development with SDL 2.0 (Steam Dev Days 2014)51:11

Game Development with SDL 2.0 (Steam Dev Days 2014)

235K views • 12 years ago
Steamworks Development
Ryan Gordon (Icculus) gives a high-level overview of SDL 2.0 at Steam Dev Days 2014. He covers its features and how it eases building, porting and maintaining games, including Linux ports.
XBOX Controller Mods: Analog WASD Gaming Keyboard13:30

XBOX Controller Mods: Analog WASD Gaming Keyboard

201K views • 13 years ago
element14 presents
Ben Heck modifies a keyboard with magnets, Hall effect sensors and an Xbox controller so the WASD keys give analog control. He walks through the hardware build.
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)27:56

What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)

128K views • 12 years ago
Steamworks Development
Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.
Failing to Fail: The Spiderweb Software Way59:47

Failing to Fail: The Spiderweb Software Way

570K views • 8 years ago
GDC Festival of Gaming
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.
My personal fight against the modern laptop44:50

My personal fight against the modern laptop

121K views • 9 years ago
linux conf au 2017 - Hobart, Australia
Hamish Coleman describes reverse engineering the keyboard controller in a Thinkpad and reflashing it with custom firmware. He covers how Lenovo secures its firmware, and his ongoing work on the protocol between the BIOS and the vendor flash tool.
Bookeen breakthrough real time web page scrolling on eInk panel0:10

Bookeen breakthrough real time web page scrolling on eInk panel

114K views • 15 years ago
Bookeen
A short Bookeen R&D demo showing real-time web page scrolling on an eInk panel, far faster than typical e-readers. It was a prototype for the next generation of Cybook readers.
Terry Davis Demos SimStructure  (2016-08-25)22:59

Terry Davis Demos SimStructure (2016-08-25)

762K views • 8 years ago
TheChristIsKing
Terry Davis, author of TempleOS, demonstrates his SimStructure physics simulator and builds a PID controller using math from Numerical Recipes in C. The description notes PID controllers are used in everything from rockets to espresso machines.
Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live6:08

Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live

225K views • 12 years ago
invalidation
A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.
SNES Code Injection -- Flappy Bird in SMW6:31

SNES Code Injection -- Flappy Bird in SMW

3M views • 10 years ago
SethBling
SethBling uses Super Mario World glitches to inject and run Flappy Bird code on an unmodified SNES, entering it purely with controller inputs. It was the first time a human completed this kind of exploit by hand.
Elevator Hacking: From the Pit to the Penthouse1:55:54

Elevator Hacking: From the Pit to the Penthouse

889K views • 12 years ago
DeviantOllam
Deviant Ollam's two-hour conference talk explains how elevators work, from the pit and buffers to the car top, controller logic and access-control features. It shows how this knowledge can be used for optimization and for bypassing building security.
TasBlock at AGDQ 2017: TASBot58:44

TasBlock at AGDQ 2017: TASBot

398K views • 9 years ago
TASVideosChannel
A recording of the TASBot block at Awesome Games Done Quick 2017, where a robot plays games via tool-assisted speedruns, including Super Mario 64 and Portal on an SNES via arbitrary code execution, and ending with a Twitch Plays segment. It showcases console exploits and creative hardware hacking.
A4 / V2 Rocket in detail: Turbopump1:51:13

A4 / V2 Rocket in detail: Turbopump

1.8M views • 7 years ago
Astronomy and Nature TV
A very long, detailed look at the A4/V2 rocket turbopump, the steam-turbine-driven twin propellant pump system. It covers the peroxide and permanganate catalysis that drives the turbine. This is part 1 of a series on V2 components.
Neutron movie of coffee making1:03

Neutron movie of coffee making

133K views • 14 years ago
Anders Kaestner
A short film made with cold neutron imaging at the Paul Scherrer Institut showing a moka pot brewing coffee, sped up four times. The neutron beam makes the water and steam inside the pot visible.
The 8pen4:11

The 8pen

1.1M views • 16 years ago
8pen
A demo of the 8pen, a gesture-based keyboard replacement for touchscreens that lets users enter text by moving around a circle. It is meant for phones, remotes and game controllers and mimics handwriting.
[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.153:15

[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15

154K views • 13 years ago
TASVideosChannel
A tool-assisted speedrun of Pokemon Yellow on Game Boy Color that uses glitches and frame-precise inputs to make the game execute an arbitrary program. It was later obsoleted by an improved run.
Brigade 3 real-time path tracing6:52

Brigade 3 real-time path tracing

89K views • 13 years ago
Sam Lapere (Supergastrocnemius)
A demo of Brigade 3 real-time path tracing at 720p controlled with an Xbox controller. Depth of field, field of view, reflections and shadows can be altered live.
BadUSB - On Accessories that Turn Evil by Karsten Nohl + Jakob Lell44:31

BadUSB - On Accessories that Turn Evil by Karsten Nohl + Jakob Lell

147K views • 12 years ago
Black Hat
Karsten Nohl and Jakob Lell present BadUSB at Black Hat 2014, showing that USB controller firmware can be reprogrammed to impersonate other device types. They demonstrate system compromise and a self-replicating USB threat that current defenses cannot detect.
Flexible Muscle-Based Locomotion for Bipedal Creatures5:21

Flexible Muscle-Based Locomotion for Bipedal Creatures

1.9M views • 12 years ago
Goatstream
A 2013 research demo of simulated bipedal creatures whose natural gaits are found by optimizing muscle-based controllers, with no motion capture or keyframe animation. It shows physics-based walking and running emerging from musculoskeletal models.
Bookeen displays smooth video playback on eInk Panel0:19

Bookeen displays smooth video playback on eInk Panel

132K views • 15 years ago
Bookeen
A short Bookeen R&D demo showing smooth H.264 video playback on a Pearl E Ink panel, driven by a TI OMAP3621 chip and custom controller software.
[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun2:29

[TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun

943K views • 12 years ago
Masterjun3
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.
More Parkour Atlas0:39

More Parkour Atlas

16.9M views • 7 years ago
Boston Dynamics
Boston Dynamics shows its Atlas humanoid robot performing a gymnastics and parkour routine, using optimization-generated motions and a model predictive controller.
The Floppotron: Sweet Dreams2:24

The Floppotron: Sweet Dreams

4.6M views • 9 years ago
Paweł Zadrożniak
The Floppotron plays a cover of Eurythmics' Sweet Dreams using an orchestra of old computer hardware such as floppy drives, hard drives and scanners, driven by microcontrollers. It is a short music performance rather than an explanation.
SL1 Accident (1961)1:33:11

SL1 Accident (1961)

265K views • 13 years ago
ansatuofi
A long documentary-style film on the 1961 SL-1 reactor accident, where a control rod was withdrawn too far and the reactor went prompt-critical. The resulting steam explosion ejected control rods and shield plugs.